Search found 3 matches
- Sun Nov 20, 2022 9:15 am
- Forum: White Box:FMAG
- Topic: Hi all, & my ability check rules
- Replies: 2
- Views: 2156
Re: Hi all, & my ability check rules
Welcome S'mon! I like this, it's a really simple way to do task resolution and still take abilities into account, without having to list individual skills. I tend to use d6 rolls a lot for various random tasks, but usually make it up on the spot. The drawback with that is the players never know wha...
- Tue Nov 08, 2022 8:59 am
- Forum: White Box:FMAG
- Topic: Backstab progression
- Replies: 4
- Views: 5146
Re: Backstab progression
I'm using (melee only) 1-4: 2d6 5-8: 3d6 9-12: 4d6. But I also gives Fighters 2 attacks at 5-8 and 3 attacks at 9-12. I extended the level tables to 12 for all classes so that 1-4 is low level, 5-8 mid level and 9-12 high level.
- Tue Nov 08, 2022 8:56 am
- Forum: White Box:FMAG
- Topic: Hi all, & my ability check rules
- Replies: 2
- Views: 2156
Hi all, & my ability check rules
Hi everyone! Here's my D6 ability/skill check system for White Box, based on that used for the Thief. Ability Checks by Character Level Thief Cleric/Fighter/Magic-User Success (roll equal or less on D6) 1-3 1-4 2 + Attribute Modifier 4-6 5-8 3 + Attribute Modifier 7-9 9-12 4 + Attribute Modifier 10-...