Search found 7 matches
- Mon Sep 12, 2016 6:51 am
- Forum: White Box Rules
- Topic: Pre-greyhawk thief
- Replies: 10
- Views: 26196
Re: Pre-greyhawk thief
In the WHITEBOX version that just came out, I would just set the Thieving Ability at 4. Same difference...
- Mon Sep 12, 2016 6:49 am
- Forum: White Box Rules
- Topic: Missile vs. melee weapons
- Replies: 2
- Views: 9991
Re: Missile vs. melee weapons
S&W Complete has one range listed. up to double that range and it is -2. That is a much better fit in my eyes. Especially considering in most dungeon combats it is one quick volley of arrows and then the chaotic scrum of melee.
- Mon Sep 12, 2016 6:44 am
- Forum: White Box Rules
- Topic: Pre-greyhawk thief
- Replies: 10
- Views: 26196
Re: Pre-greyhawk thief
Love the DELVING DEEPER thief -- so much so that I am using the 3+ thieving abilities roll to replace the chart in S&W Complete. Everyone else can try to do thief abilities on a roll of 5+. Keeps the skill system the same -- roll a six-sided dice and see the result...
- Mon Sep 12, 2016 6:37 am
- Forum: Derivative Rules
- Topic: Dungeon Questing
- Replies: 1
- Views: 15799
Re: Dungeon Questing
I like DUNGEON QUEST but I have not played it yet -- first thought that crossed my mind is to make a SciFi version of the rules...
- Mon Sep 12, 2016 1:24 am
- Forum: Derivative Rules
- Topic: Has anyone played / run Gary and the Monsters ?
- Replies: 5
- Views: 15769
Re: Has anyone played / run Gary and the Monsters ?
Greatest thing about GARY VS THE MONSTERS is how it shows you, with just a little tweaking, the base 0e engine can be changed for another genre -- the original three little books mention that eventually the game can be expanded to other genres. This is how to do it...
- Sun Sep 11, 2016 3:13 pm
- Forum: Complete Rules
- Topic: Playing Pure Fighters
- Replies: 12
- Views: 25516
Re: Playing Pure Fighters
Sure, give fighters their bonuses. Seems like a lot, but it really is not when you think about it. Dungeon-bound how many rounds of missile combat are there? Not enough to really matter. Wilderness-bound, and the number of enemies goes up. Fighters kill a lot, but that is just prep work for melee. F...
- Sat Sep 10, 2016 7:30 am
- Forum: Derivative Rules
- Topic: Has anyone played / run Gary and the Monsters ?
- Replies: 5
- Views: 15769
Re: Has anyone played / run Gary and the Monsters ?
Have it -- I played a short campaign based on the movie Demons. Demons are basically fast zombies. Players start out at a coffee shop across from the theater where the possessions start. Much fun was had... Planning a Halloween adventure set in Antartica. My players know I am a huge JC's THE THING f...