Search found 7 matches

by LouGoncey
Mon Sep 12, 2016 6:51 am
Forum: White Box Rules
Topic: Pre-greyhawk thief
Replies: 10
Views: 23571

Re: Pre-greyhawk thief

In the WHITEBOX version that just came out, I would just set the Thieving Ability at 4. Same difference...
by LouGoncey
Mon Sep 12, 2016 6:49 am
Forum: White Box Rules
Topic: Missile vs. melee weapons
Replies: 2
Views: 8626

Re: Missile vs. melee weapons

S&W Complete has one range listed. up to double that range and it is -2. That is a much better fit in my eyes. Especially considering in most dungeon combats it is one quick volley of arrows and then the chaotic scrum of melee.
by LouGoncey
Mon Sep 12, 2016 6:44 am
Forum: White Box Rules
Topic: Pre-greyhawk thief
Replies: 10
Views: 23571

Re: Pre-greyhawk thief

Love the DELVING DEEPER thief -- so much so that I am using the 3+ thieving abilities roll to replace the chart in S&W Complete. Everyone else can try to do thief abilities on a roll of 5+. Keeps the skill system the same -- roll a six-sided dice and see the result...
by LouGoncey
Mon Sep 12, 2016 6:37 am
Forum: Derivative Rules
Topic: Dungeon Questing
Replies: 1
Views: 11262

Re: Dungeon Questing

I like DUNGEON QUEST but I have not played it yet -- first thought that crossed my mind is to make a SciFi version of the rules...
by LouGoncey
Mon Sep 12, 2016 1:24 am
Forum: Derivative Rules
Topic: Has anyone played / run Gary and the Monsters ?
Replies: 5
Views: 13949

Re: Has anyone played / run Gary and the Monsters ?

Greatest thing about GARY VS THE MONSTERS is how it shows you, with just a little tweaking, the base 0e engine can be changed for another genre -- the original three little books mention that eventually the game can be expanded to other genres. This is how to do it...
by LouGoncey
Sun Sep 11, 2016 3:13 pm
Forum: Complete Rules
Topic: Playing Pure Fighters
Replies: 12
Views: 22060

Re: Playing Pure Fighters

Sure, give fighters their bonuses. Seems like a lot, but it really is not when you think about it. Dungeon-bound how many rounds of missile combat are there? Not enough to really matter. Wilderness-bound, and the number of enemies goes up. Fighters kill a lot, but that is just prep work for melee. F...
by LouGoncey
Sat Sep 10, 2016 7:30 am
Forum: Derivative Rules
Topic: Has anyone played / run Gary and the Monsters ?
Replies: 5
Views: 13949

Re: Has anyone played / run Gary and the Monsters ?

Have it -- I played a short campaign based on the movie Demons. Demons are basically fast zombies. Players start out at a coffee shop across from the theater where the possessions start. Much fun was had... Planning a Halloween adventure set in Antartica. My players know I am a huge JC's THE THING f...