Search found 1044 matches

by badams30
Thu Apr 04, 2024 4:22 pm
Forum: Campaign Reports
Topic: Blackmoor Campaign pt. 6.
Replies: 4
Views: 101

Re: Blackmoor Campaign pt. 6.

Cool intro and write up. Interested in following as you continue!
by badams30
Thu Apr 04, 2024 1:33 pm
Forum: Dwellers of the Forbidden B/X Basement
Topic: B1.4 - Gems for Trogs
Replies: 62
Views: 1572

Re: B1.4 - Gems for Trogs

I don't mind being caller, I think I was the caller in our TOEE game a while back. If Rik wants to be this time I'm fine. Either way. It sounds like we're going to sneak into the adjacent room, then get ready to bumrush the room with the chieftan. (Were there any exits in that room besides the board...
by badams30
Wed Apr 03, 2024 5:20 pm
Forum: Dwellers of the Forbidden B/X Basement
Topic: B1.4 - Gems for Trogs
Replies: 62
Views: 1572

Re: B1.4 - Gems for Trogs

Bert - Priest Bert scratches his chin and says to Slip: "I don't know much about sneakin', but if I were you I'd stick to the shadows and let one of us toss that oil at them, and when they come to fight then you stick em' when they don't see you coming. If you want me to go in and be the bait, I'm ...
by badams30
Wed Apr 03, 2024 2:30 pm
Forum: Dwellers of the Forbidden B/X Basement
Topic: B1.4 - Gems for Trogs
Replies: 62
Views: 1572

Re: B1.4 - Gems for Trogs

Bert - Priest

Bert whispers "We might wish to save a flask of that oil in case we need to cover our withdrawal."

A little fire should liven things up with the stink lizards. Let's go get em! Bert is fine covering exits and engaging anyone in front of him.
by badams30
Tue Apr 02, 2024 9:42 pm
Forum: Dwellers of the Forbidden B/X Basement
Topic: B1.4 - Gems for Trogs
Replies: 62
Views: 1572

Re: B1.4 - Gems for Trogs

jcftao wrote:
Tue Apr 02, 2024 9:06 pm
Fauk says, "I have one flask of oil left, if we want to cook them? That may be best before we run in an start chopping?"
Bert nods in approval. "I don't have any oil, but if I did, this would be a good use for it."
by badams30
Tue Apr 02, 2024 8:27 pm
Forum: Dwellers of the Forbidden B/X Basement
Topic: B1.4 - Gems for Trogs
Replies: 62
Views: 1572

Re: B1.4 - Gems for Trogs

Bert - Priest Bert pats Slip on the shoulder and says "Fine job! Fine job! Did you see any other exits? leading from the room? " OOC: So assuming there are other exit(s) from the room, we probably should be mindful of any retreating or advancing Trogs, plus we probably don't want them opening the b...
by badams30
Mon Apr 01, 2024 10:08 pm
Forum: Dwellers of the Forbidden B/X Basement
Topic: B1.4 - Gems for Trogs
Replies: 62
Views: 1572

Re: B1.4 - Gems for Trogs

Brother Bert Bert whispers "Let's quickly and quietly move into the empty chamber, but keep to the walls. We'll get in there and then maybe Slip can peek and see how many are in the next chambers. We know there's at least one." EDIT: OOC: We should have a backup plan in case we are vastly outnumber...
by badams30
Mon Apr 01, 2024 10:05 pm
Forum: Adventures in Argyrion
Topic: Chapter 2: On the trail of orbs, bad guys and adventure
Replies: 57
Views: 1042

Re: Chapter 2: On the trail of orbs, bad guys and adventure

There isn't much small talk as everyone is tired from the walk, and everyone happily turns in for the night. The wind picks up a little, and the whistling of the wind and rustling of trees lulls everyone to sleep. The night is uneventful, the only thing of note is a small herd of deer who wander int...
by badams30
Mon Apr 01, 2024 9:37 pm
Forum: Adventures in Argyrion
Topic: OOC Chat
Replies: 51
Views: 8990

Re: OOC Chat

WATCH ORDER: Kane Albrecht Zapolas Theo I'm going to call this our "Standard Watch Order" and whenever you camp I'll just ask if you want to take the standard watch order. If you wish to deviate from it, just let me know. Theo is always open to taking a second shift or an extended shift if anyone i...
by badams30
Sat Mar 30, 2024 11:51 pm
Forum: Adventures in Argyrion
Topic: Chapter 2: On the trail of orbs, bad guys and adventure
Replies: 57
Views: 1042

Re: Chapter 2: On the trail of orbs, bad guys and adventure

Kane dutifully patrols the perimeter of the old campsite, and finds more foundations, rusty implements, and evidence of long ago habitation. He also finds about a dozen areas where animals (presumably deer) use to sleep or rest. The area is very quiet, and aside from the birds and the faint bubbling...