Search found 83 matches

by foxroe
Wed Dec 21, 2016 7:44 am
Forum: White Box Rules
Topic: Alternate Treasure Determination
Replies: 5
Views: 12129

Re: Alternate Treasure Determination

Thanks for the input so far. I agree, there is a certain charm in the randomness of the older D&D systems and the M&T assortments, which is something I miss in S&W. I've been toying with the idea of making up a one-roll chart with the "low value" items on the lower end of the table and "higher value...
by foxroe
Sun Dec 18, 2016 10:32 am
Forum: General Chat
Topic: Questions about spellcasting
Replies: 1
Views: 6992

Re: Questions about spellcasting

Welcome to the forums xChapx! A Magic-user (or Cleric) can cast one spell per combat round, up to the allowable spells per day. The allowable spells per day "resets" for the next day. In later editions of the game (DnD), it was defined as after a good night's rest (8 hours); however, as a DM, you ca...
by foxroe
Sat Dec 17, 2016 1:32 am
Forum: White Box Rules
Topic: WB:FMAG Elves
Replies: 4
Views: 10962

Re: WB:FMAG Elves

OK. More magical in nature. I'll buy that. :)

Thanks guys!
by foxroe
Fri Dec 16, 2016 5:40 pm
Forum: White Box Rules
Topic: WB:FMAG Elves
Replies: 4
Views: 10962

Re: WB:FMAG Elves

I understand that, but the rules include the Thief as an option for Dwarves and Halflings (so, not a "pure" 3 LBB game), so why not Elves? Again, just wondering.
by foxroe
Fri Dec 16, 2016 10:16 am
Forum: White Box Rules
Topic: WB:FMAG Elves
Replies: 4
Views: 10962

WB:FMAG Elves

So, looks like WB:FMAG elves can't be Thieves using the RAW? Obviously it's a simple matter of waving a hand and allowing it in your game; I was just curious if there was a design decision at work.
by foxroe
Fri Dec 16, 2016 7:17 am
Forum: White Box Rules
Topic: Alternate Treasure Determination
Replies: 5
Views: 12129

Alternate Treasure Determination

Not a huge fan of the treasure "trade out" system (not that it's a bad system). Besides using one of the systems from the original games, has anyone come up with their own version for randomly determining treasure composition? Edit: Mods - If there's a more appropriate subforum for this, feel free t...
by foxroe
Wed Dec 14, 2016 10:35 am
Forum: Commercial Products
Topic: FGG PDF bundle deal
Replies: 2
Views: 8507

Re: FGG PDF bundle deal

Been reading through Bill's Book of Dirty Tricks this evening. Love it!

I'm seriously considering his included house rules for S&W (0ed). They're simple and make the game a little more challenging.
by foxroe
Wed Dec 14, 2016 2:04 am
Forum: Commercial Products
Topic: FGG PDF bundle deal
Replies: 2
Views: 8507

Re: FGG PDF bundle deal

Got this in my email today. Absolutely took advantage of it!
by foxroe
Mon Dec 12, 2016 11:27 am
Forum: Published Campaign Settings
Topic: Rappan Athuk with S&W
Replies: 5
Views: 16340

Re: Rappan Athuk with S&W

Had another epic idea (or maybe the wine did...). The coastal road is supposed to lead north and south to cities/kingdoms. I'm not sure that I will be using the FGG default campaign setting, so instead, the road north leads to... Blackmoor! And the road south leads to... wait for it... Greyhawk! I t...
by foxroe
Mon Dec 12, 2016 2:13 am
Forum: Published Campaign Settings
Topic: Rappan Athuk with S&W
Replies: 5
Views: 16340

Re: Rappan Athuk with S&W

I've been toying with the idea of actually starting the players off the western edge of the RA wilderness map in The Keep on the Borderlands . The road that runs past the caves would meet up with the Coastal Road off the northern edge of the RA map and the river leads to Zelkor's Ferry downstream. I...