Search found 2141 matches

by merias
Fri Mar 22, 2024 12:44 pm
Forum: Adventures in the Underdark
Topic: Delve #8
Replies: 175
Views: 3092

Re: Delve #8

[Initiative d12 for RM and party: 2d12=8,3, RM has it] The RM wields a hammer from his belt [d20+4=13 HIT for d6=4 dmg] and smacks Salty in the head. Salty never had a chance to get up - the hammer knocks him cold [Salty is at -3HP, so he gets a death save next round] . Uz casts his second charm sp...
by merias
Thu Mar 21, 2024 3:40 pm
Forum: Adventures in the Underdark
Topic: Delve #8
Replies: 175
Views: 3092

Re: Delve #8

If possible, Twig will throw a poisoned dagger at the robed man! Would be tricky and possibly dangerous, Twig is 60 feet away from the RM, and he will see Schmidt charging up the north tunnel to attack the RM. Salty is also in melee with the RM. Let me know if that changes your actions - if he does...
by merias
Thu Mar 21, 2024 12:37 am
Forum: Adventures in the Underdark
Topic: Delve #8
Replies: 175
Views: 3092

Re: Delve #8

Schmidt then attacks the RM! I had forgotten that the new S&W complete rules we are using have an updated movement section - in past editions, combat movement was the base move/3 in tens of feet per round, twice that for a running charge - meaning Schmidt (with a base move of 6) would need at least...
by merias
Wed Mar 20, 2024 2:58 pm
Forum: Adventures in the Underdark
Topic: Delve #8
Replies: 175
Views: 3092

Re: Delve #8

The net means the skeleton is no longer turned? If so, is there a way to mace him while he’s incapacitated or is this RM in the way? Schmidt is sure that he turned the skeleton, but it appears the net is preventing it from fleeing. The skeleton is near Schmidt and Uz and Twig - right at the north e...
by merias
Wed Mar 20, 2024 1:43 pm
Forum: Adventures in the Underdark
Topic: Delve #8
Replies: 175
Views: 3092

Re: Delve #8

[Initiative will be key here - the skeleton moves 3" per round, so betweeen last round and this, it is now right at the entrance to the room you are in: d12 for skeleton/RM and party: 2d12=3,10, party has it - spells and turn attempts go first] Uz steps into the tunnel opening and is surprised to s...
by merias
Wed Mar 20, 2024 12:07 am
Forum: Adventures in the Underdark
Topic: Delve #8
Replies: 175
Views: 3092

Re: Delve #8

[Initiative: d12 for robed man (RM) and party: 2d12=3,5 party has it] Twig joins Uz along the north wall and readies his net. Salty sees an area of shadow opposite Twig, in the northwest corner of the room, and heads there as he draws his dagger. Schmidt is not sure if this is an evil cleric or not...
by merias
Tue Mar 19, 2024 2:25 pm
Forum: Adventures in the Underdark
Topic: Delve #8
Replies: 175
Views: 3092

Re: Delve #8

Just waiting on Twig's action, then will update.
by merias
Sun Mar 17, 2024 1:44 pm
Forum: Adventures in the Underdark
Topic: Delve #8
Replies: 175
Views: 3092

Re: Delve #8

Uzzy, wait! Salty squeaks, flapping his hands like he's trying to take off another blinking arrow just appeared in the bow. Wait there and try not to get skewered. I'll check that pressure plate. Salty crawls around looking for the pressure plate. When he finds it, he tries to lift it with his knif...
by merias
Sat Mar 16, 2024 5:36 pm
Forum: Adventures in the Underdark
Topic: Delve #8
Replies: 175
Views: 3092

Re: Delve #8

The statue itself is on a pedestal about 4-feet high, and the bow appears to be made of the same stone as the statue. The arrow, however, appears real and Salty is able to trigger the trap (safely) by hopping onto the pedestal and whacking the arrow point. It does so with some force, and the ration ...
by merias
Sat Mar 16, 2024 4:20 pm
Forum: Adventures in the Underdark
Topic: Delve #8
Replies: 175
Views: 3092

Re: Delve #8

Salty sets to work on the trap. I assume Salty is trying to disarm it - from which end? The floor pressure plate, or the statue? I'll give you more details depending on which it is. Also, just a reminder that I very seldom allow thieves to make find/remove traps rolls - I prefer descriptive methods...