Two years after God Fall and people are just starting to dig themselves out of the rubble. Long, difficult winters have passed, but this year's crop has finally come in, better than the last. Every village and town has had to fend for themselves during this time of survival. If starvation and cold hasn't done many in, the evil lurking in the night has.
This is a time for heroes. Most of the old heroes have fallen fighting the evil that came out of the darkness during the first days of God Fall. You are all that is left to stand between the darkness and humanity. Others may stand with you, many races, even some that at one time might have been your enemy. These are difficult times indeed.
May the gods be merciful.
If anyone is interested, I am looking to run a short play by post using the Swords & Wizardry Complete rules and my own house rules. Depending on player interest, I could continue this into a campaign.
I'm trying something different. This will be not be your typical medieval milieu. Instead, I want to begin by setting the scene shortly after a world shaking event which resulted in the death of a pantheon of gods and near extinction of the races.
Goals will be different too. The emphasis will be on exploration and world building...but on a small scale at first. The players' actions will have consequences on the campaign world, for good or ill.
Much of the history and background story will be revealed as play progresses. (That's my clever way of saying, that I haven't figured it all out beforehand!)
Players will have opportunities to play non-standard races. The game is fairly human-centric, but other races will be in play.