Page 1 of 1

Dungeon Questing

PostPosted: Mon May 09, 2016 8:18 am
by Mike
Here's intersting:

White Box based but skill based rather than class based and d6-only.

What I really like is that I mentioned to the designer (via RPGNOW) that like all the other WB based games, wilderness adventures and travel is ignored. He responded by immediately adding 5 pages of extra content focusing on just that.

At first glance the integration of skills and six-siders into the system is very nicely done. $3 (ish) for the PDF and quite spendy for the hard cover at Lulu but I believe there's a paperback on the horizon.

Worth a look methinks.

Re: Dungeon Questing

PostPosted: Mon Sep 12, 2016 6:37 am
by LouGoncey
I like DUNGEON QUEST but I have not played it yet -- first thought that crossed my mind is to make a SciFi version of the rules...