
.~-=
Alexander =-~.
Class & Levels : 1st Level Fighter (Focused Subclass +10% XP)
Race : Human
Alignment : Lawful
Experience Points :
1035 XP (need 2000 xp)XP Bonus : +15% (Str and focused)
Hit Dice : 1d6+1
Hit Points : 7/7
Armor Class : AC 17 (plate and shield)
Base Hit Bonus : +0
Saving Throw : 14
AbilitiesSTR : 15 (+1 to-hit and damage, 1-3 open doors)
INT : 9
WIS : 9
DEX : 13
CON : 10
CHA : 9 (maximum of 4 special hirelings)
LanguagesThe Common Tongue, the Tongue of Law, and Goblin
AppearanceAlexander is a fair-haired, dapper looking fellow. He is keen on keeping his equipment clean, polished, and oiled and maintains high physical care standards.
GearPlate mail (-6 [+6] AC) 40 lbs 30 sp
Shield (-1 [+1] AC) 10 lbs
Long sword (1d6) 10 lbs 20 sp
Bow, short (rate of fire 2, range 50 ft.) 5 lbs 15 sp
Arrows (40, 1d6-1) 2 lbs 4 sp
Dagger (1d6-1) 2 lbs 2 sp
Backpack (30-pound capacity) 7 sp
Bedroll 0.2 sp
Flint and steel 1 sp
Grappling hook 1 sp
Torch (10) 0.1 sp
Rations, dried (1 day) 3 sp
Signal whistle 0.5 sp
Waterskin 1 sp
Healing poultice
(Total 79 lbs for
base move 12)
Wealthgp
sp 205
cp 2
Social ClassKnight errant: Alexander's relative has no lands but faithfully serves the king. Alexander carries a shield with the family coat of arms.
StoryDuring the dark days of God Fall, Alexander wandered into Wickersham, wounded and feverish. He was cared for by the matron of the town temple and he has vowed to protect her and the sacred place turned hospital.
HirelingsName:Class or Profession:Cost: SP per week
HP:AC: front/rear
Armor:Weapon:Other Equipment: