Character sheets
Character sheets
The character sheets of the PCs are to be posted here.
Re: Finished characters
.~-= Dahl Kolla =-~.
Class & Levels : Fighter, Level 1
Race : Human
Alignment : Lawful
Experience Points : 0
XP Bonus : 5%
Hit Dice : 1+1
Hit Points : 7 / 7
Armor Class : 4
Base Hit Bonus : +1
Saving Throw : 14 (+2 vs death/poison)
Abilities
STR : 15 (+1 to-hit & dam, carry +20 lbs)
INT : 6
WIS : 7
DEX : 9
CON : 10
CHA : 13 (5 hirelings max, +1 loyalty)
Languages
Common
Appearance
Though young, Dahl Kolla has white-gray hair with bangs that sweep left-to-right across the top of his face like a bird’s wing. His countenance is stern but not ungallant. He is thin but sturdy and stronger than he at first appears.
Gear
Chain mail (50 lbs)
Shield (10 lbs) — left hand
Spear (10 lbs) — right hand, used to probe ahead when exploring
Axe, hand (5 lbs)
Dagger (2 lbs)
Backpack
Waterskin
Rations, trail (2)
Rations, dried (2)
Torch (6)
Flint and steel
Rope, hemp (50’)
Iron Spikes (12)
Hammer
(Total 87 lbs for 12 base move)
Wealth
gp
sp
cp
Story
Hirelings
Name:
Class or Profession:
Cost: gp per week
HP:
AC:
Armor:
Weapon:
Other Equipment:
Class & Levels : Fighter, Level 1
Race : Human
Alignment : Lawful
Experience Points : 0
XP Bonus : 5%
Hit Dice : 1+1
Hit Points : 7 / 7
Armor Class : 4
Base Hit Bonus : +1
Saving Throw : 14 (+2 vs death/poison)
Abilities
STR : 15 (+1 to-hit & dam, carry +20 lbs)
INT : 6
WIS : 7
DEX : 9
CON : 10
CHA : 13 (5 hirelings max, +1 loyalty)
Languages
Common
Appearance
Though young, Dahl Kolla has white-gray hair with bangs that sweep left-to-right across the top of his face like a bird’s wing. His countenance is stern but not ungallant. He is thin but sturdy and stronger than he at first appears.
Gear
Chain mail (50 lbs)
Shield (10 lbs) — left hand
Spear (10 lbs) — right hand, used to probe ahead when exploring
Axe, hand (5 lbs)
Dagger (2 lbs)
Backpack
Waterskin
Rations, trail (2)
Rations, dried (2)
Torch (6)
Flint and steel
Rope, hemp (50’)
Iron Spikes (12)
Hammer
(Total 87 lbs for 12 base move)
Wealth
gp
sp
cp
Story
Hirelings
Name:
Class or Profession:
Cost: gp per week
HP:
AC:
Armor:
Weapon:
Other Equipment:
Last edited by Magremore on Fri Dec 16, 2016 11:39 pm, edited 3 times in total.
Re: Finished characters
![Image](http://i.imgur.com/Vj1dRk9.jpg)
.~-= Memphisto =-~.
Class & Levels : Magic-User, Level 1
Race : Human
Alignment : Lawful
Experience Points : 2860
XP Bonus : +10% (int and chr)
Hit Dice : d6
Hit Points : 7/7
Armor Class : 9 or [10]
Base Hit Bonus : 0, -1 penalty for missile attacks due to low dexterity
Saving Throw : 14 (+2 vs magic)
Abilities
STR : 6, -1 to hit and dmg for low str
INT : 17, +/-1 to saving throws to target of a spell
WIS : 13
DEX : 8, -1 to missile attack
CON : 7
CHA : 15, +1 loyalty
Languages common, law, elven, dwarven, goblin, orc, draconic, kobold, giantish
Memorized Spells Sleep and Charm Person
Appearance Memphisto is of average height and weight. He walks with a slight limp due to the damage done to his right leg. There is some scarring along the right side of his face, which he has tried, but failed to hide with a scraggy beard. His clothing is that of an upper class merchant but shows signs of wear. Blues and grays are his preferred colors.
Gear
Staff, 1gp, wgt 10 lb
Dagger, 2gp, wgt 2 lb
Backpack, 5gp
Belt pouch, small, 1gp
Waterskin, 1gp
Rations, trail (3 days), 3gp [2days remaining]
Torch (4), 1gp
Candles, 3, 1gp
Scroll case, 3gp
Chalk, 1gp
Ink and pen, ?
Lamp oil, 1 pint, 2gp
Flint and steel, 5gp
Iron Spikes (12), 1gp
Hammer, 2gp
Wineskin, 1gp
bandages
Spellbook containing the following level 1 spells:
Charm Person
Hold Portal
Light
Protection from Chaos
Read Languages
Read Magic
Sleep
Scroll of Sleep
recently acquired goods while dungeoneering:
alembic (lab equipment)
glass beaker
(22 Total lbs for 12 base move)
Wealth
gp
sp
cp
Story Memphisto was once a young and promising apprentice. All that changed in an instant when his master's tower exploded in a magical blast. His master was killed and Memphisto barely survived. He still carries scars of the accident and a lingering injury to his leg and right arm. Now he wanders the countryside looking to find another wizard willing to accept a damaged assistant.
Hirelings
Name:
Class or Profession:
Cost: GP per week
HP:
AC:
Armor:
Weapon:
Other Equipment:
Re: Finished characters
.~-= Lisglen the Sage =-~.
Class & Levels : Cleric, Level 2
Race : Human
Alignment : Lawful
Experience Points : 2860
XP Bonus : +10%
Hit Dice : 1
Hit Points : 10
Armor Class : 7
Base Hit Bonus : +0
Saving Throw : 15 (+1 vs spells)
Abilities
STR : 9
INT : 14
WIS : 17 (+1)
DEX : 10
CON : 12
CHA : 15 (+1, 5 hirelings, +5 loyalty)
Languages
Common, Law, Human, Elvish, Halfling, Goblin, Pixie
Memorized Spells
CLW
Appearance
Lisglen wears a a long grey robe on top of his leather armor, always clutching his staff when traveling. His blue eyes are accentuated by prominent eye brows and an already furnished beard. Obviously adept of frugality, he is usually tries to offer a pleasant face and mood to others.
Gear
Wealth
gp
sp
cp
Story
Hirelings
Name:
Class or Profession:
Cost: GP per week
HP:
AC:
Armor:
Weapon:
Other Equipment:
Class & Levels : Cleric, Level 2
Race : Human
Alignment : Lawful
Experience Points : 2860
XP Bonus : +10%
Hit Dice : 1
Hit Points : 10
Armor Class : 7
Base Hit Bonus : +0
Saving Throw : 15 (+1 vs spells)
Abilities
STR : 9
INT : 14
WIS : 17 (+1)
DEX : 10
CON : 12
CHA : 15 (+1, 5 hirelings, +5 loyalty)
Languages
Common, Law, Human, Elvish, Halfling, Goblin, Pixie
Memorized Spells
CLW
Appearance
Lisglen wears a a long grey robe on top of his leather armor, always clutching his staff when traveling. His blue eyes are accentuated by prominent eye brows and an already furnished beard. Obviously adept of frugality, he is usually tries to offer a pleasant face and mood to others.
Gear
- Staff (1)
- Leather armor (15)
- Backpack (5)
- Holly Symbol, wooden (2)
- Holly water, small vial (25)
- Lantern (10)
- Oil, 2 pints (2x2)
- Rope, silk (5)
- Tail rations, 1 day(s) (1 each)
- Waterskin (1)
- Raise Dead scroll (0)
Wealth
gp
sp
cp
Story
Hirelings
Name:
Class or Profession:
Cost: GP per week
HP:
AC:
Armor:
Weapon:
Other Equipment:
Last edited by kwll on Mon Mar 13, 2017 4:28 pm, edited 9 times in total.
Lisglen lvl 2 Human Cleric HP 7/10 XP 2860/3000
- RhinoDino1973
- Posts: 166
- Joined: Sat Feb 13, 2016 9:14 am
Re: Finished characters
.~-= Van Illundra =-~.
Class & Levels :Ftr/2
Race : Human
Alignment :Neutral
Experience Points :2,503
XP Bonus :+5%
Hit Dice :1d8
Hit Points : 9/9
Armor Class : 14 (5)
Base Hit Bonus : +1 (+2 to hit including str bonus)
Saving Throw : 14
Abilities
STR :17
INT :6
WIS :12
DEX :14
CON :14
CHA :5
Languages
None
Appearance
Dirty blonde long hair, prematurely going white in streaks. A plain face with a permanent frown.
Gear
Ring Mail (30 gp) 40 lbs
Shield (15 gp) 10 lbs
Battle axe (5 gp) 15 lbs
Short bow (15 gp) 5 lbs
40 arrows (4 gp) 2 lbs
Backpack (5 gp)
Bedroll (0.2 gp)
10 candles (0.1 gp)
Map case (1 gp)
2 pieces of chalk (0.1 gp)
Crowbar (0.2 gp)
Flint & Steel (1 gp)
Hammer (0.5 gp)
Rations, dried x4
Rope, hemp 50 ft (1 gp)
Sack (30 lbs capacity) (2 gp)
Iron spike x10 (0.5 gp)
Waterskin (1 gp)
(Total lbs for base move)
82 lbs (105 lbs)/12
Wealth
gp
sp
cp
Story
Van is very dim, but lucky to have made it this far in life because life has dealt him a series of bad, punishing experiences. This has made him him bitter and it is turning his hair white. He's very pissed off at the universe. He blames his unfortunate circumstances on the gods/stars/whatever. However, he's too dumb to lie down and take it. He keeps waking up everyday and shaking his fist to the sky mumbling "I got up you bastard! Show me what you got!"
Hirelings
Name:
Class or Profession:
Cost: GP per week
HP:
AC:
Armor:
Weapon:
Other Equipment:
Class & Levels :Ftr/2
Race : Human
Alignment :Neutral
Experience Points :2,503
XP Bonus :+5%
Hit Dice :1d8
Hit Points : 9/9
Armor Class : 14 (5)
Base Hit Bonus : +1 (+2 to hit including str bonus)
Saving Throw : 14
Abilities
STR :17
INT :6
WIS :12
DEX :14
CON :14
CHA :5
Languages
None
Appearance
Dirty blonde long hair, prematurely going white in streaks. A plain face with a permanent frown.
Gear
Ring Mail (30 gp) 40 lbs
Shield (15 gp) 10 lbs
Battle axe (5 gp) 15 lbs
Short bow (15 gp) 5 lbs
40 arrows (4 gp) 2 lbs
Backpack (5 gp)
Bedroll (0.2 gp)
10 candles (0.1 gp)
Map case (1 gp)
2 pieces of chalk (0.1 gp)
Crowbar (0.2 gp)
Flint & Steel (1 gp)
Hammer (0.5 gp)
Rations, dried x4
Rope, hemp 50 ft (1 gp)
Sack (30 lbs capacity) (2 gp)
Iron spike x10 (0.5 gp)
Waterskin (1 gp)
(Total lbs for base move)
82 lbs (105 lbs)/12
Wealth
gp
sp
cp
Story
Van is very dim, but lucky to have made it this far in life because life has dealt him a series of bad, punishing experiences. This has made him him bitter and it is turning his hair white. He's very pissed off at the universe. He blames his unfortunate circumstances on the gods/stars/whatever. However, he's too dumb to lie down and take it. He keeps waking up everyday and shaking his fist to the sky mumbling "I got up you bastard! Show me what you got!"
Hirelings
Name:
Class or Profession:
Cost: GP per week
HP:
AC:
Armor:
Weapon:
Other Equipment:
Last edited by RhinoDino1973 on Sun Mar 12, 2017 9:02 pm, edited 3 times in total.
-
- Posts: 19
- Joined: Wed Nov 30, 2016 5:07 pm
Re: Finished characters
.~-= Holger =-~.
Class & Levels : Fighter, Level 2
Race : Human
Alignment : Lawful
Experience Points : 2,718 (next level: 4,000)
XP Bonus : +5%
Hit Dice : 2
Hit Points : 7 / 7
Armor Class : 6 [13]
Base Hit Bonus : +1
Saving Throw: 13 (+2 vs death/poison)
Abilities
STR: 15 (+1 to-hit, +1 damage, +20 lbs. carry capacity)
INT: 4
WIS: 12
DEX: 5 (-1 to-hit with missile weapons)
CON: 11
CHA: 13 (5 hirelings max., +1 loyalty)
Move: 12
Equipment
Melee weapon: longsword (1d6)
Armor: leather and shield
Backpack, containing:
Bedroll
Waterskin
4 days of iron rations
50' rope
6 iron spikes
Mallet
Encumbrance
55 lbs. worth of equipment
0 lbs. worth of coinage
Move: 12
Story
In his late twenties, the captain of the watch is a veteran of numerous battles and this has made him quite knowlegable on arms and armour, battle tactics and warfare.
A lawfull man, and strict follower of the code of war.
Recent years of serving the watch has left him restless and he is eager to join on a treasure hunt.
Appearance
Ash blond hair and a greying stubble on his chin, handsome enough, bit never pretty.
Simple garments befitting a captain of the watch. Mostly browns and blacks.
Class & Levels : Fighter, Level 2
Race : Human
Alignment : Lawful
Experience Points : 2,718 (next level: 4,000)
XP Bonus : +5%
Hit Dice : 2
Hit Points : 7 / 7
Armor Class : 6 [13]
Base Hit Bonus : +1
Saving Throw: 13 (+2 vs death/poison)
Abilities
STR: 15 (+1 to-hit, +1 damage, +20 lbs. carry capacity)
INT: 4
WIS: 12
DEX: 5 (-1 to-hit with missile weapons)
CON: 11
CHA: 13 (5 hirelings max., +1 loyalty)
Move: 12
Equipment
Melee weapon: longsword (1d6)
Armor: leather and shield
Backpack, containing:
Bedroll
Waterskin
4 days of iron rations
50' rope
6 iron spikes
Mallet
Encumbrance
55 lbs. worth of equipment
0 lbs. worth of coinage
Move: 12
Story
In his late twenties, the captain of the watch is a veteran of numerous battles and this has made him quite knowlegable on arms and armour, battle tactics and warfare.
A lawfull man, and strict follower of the code of war.
Recent years of serving the watch has left him restless and he is eager to join on a treasure hunt.
Appearance
Ash blond hair and a greying stubble on his chin, handsome enough, bit never pretty.
Simple garments befitting a captain of the watch. Mostly browns and blacks.
- sexyhamster
- Posts: 36
- Joined: Sun Aug 07, 2016 5:15 am
Re: Finished characters
.~-= Freda Briarfoot =-~. Deceased
Class & Levels : Fighter 1st
Race : Halfling
Alignment : Lawful
Experience Points : 0
XP Bonus :
Hit Dice : 1d6+1
Hit Points : 8
Armor Class : 7
Base Hit Bonus : +1
Saving Throw : 14
Abilities
STR : 8
INT : 7
WIS : 11
DEX : 16 (+1 to hit with missile weapons)
CON : 15 (+1 hp)
CHA : 12
Languages
Halfling
Memorized Spells
Appearance
Freda has a pleasant face with sharp eyes that do not miss a thing. The sides of her head are cropped to the scalp, leaving a strip of long red hair running from the hair line to the nape of her neck. She keeps her hair tied up near the back.
Gear
backpack 5gp
bedroll 2gp
crowbar 5gp
flint & steel 5gp
hammer 2gp
oil, 1 pint 2gp
rations, trail x 5 5gp
rope, silk 50’ 5gp
sack, small x 4 4gp
spikes,iron x 12 1gp
torches (6) 1gp
waterskin 1gp
leather armor 15gp/25#
bow,short 25gp/5#
quiver 5gp/1#
arrows x 20 5gp/1#
axe,hand 3gp/5#
dagger,boot 3gp/2#
(Total lbs for base move)
49lbs/9 base move
Wealth
gp 36
sp
cp
Story
Hirelings
Name:
Class or Profession:
Cost: GP per week
HP:
AC:
Armor:
Weapon:
Other Equipment:
Class & Levels : Fighter 1st
Race : Halfling
Alignment : Lawful
Experience Points : 0
XP Bonus :
Hit Dice : 1d6+1
Hit Points : 8
Armor Class : 7
Base Hit Bonus : +1
Saving Throw : 14
Abilities
STR : 8
INT : 7
WIS : 11
DEX : 16 (+1 to hit with missile weapons)
CON : 15 (+1 hp)
CHA : 12
Languages
Halfling
Memorized Spells
Appearance
Freda has a pleasant face with sharp eyes that do not miss a thing. The sides of her head are cropped to the scalp, leaving a strip of long red hair running from the hair line to the nape of her neck. She keeps her hair tied up near the back.
Gear
backpack 5gp
bedroll 2gp
crowbar 5gp
flint & steel 5gp
hammer 2gp
oil, 1 pint 2gp
rations, trail x 5 5gp
rope, silk 50’ 5gp
sack, small x 4 4gp
spikes,iron x 12 1gp
torches (6) 1gp
waterskin 1gp
leather armor 15gp/25#
bow,short 25gp/5#
quiver 5gp/1#
arrows x 20 5gp/1#
axe,hand 3gp/5#
dagger,boot 3gp/2#
(Total lbs for base move)
49lbs/9 base move
Wealth
gp 36
sp
cp
Story
Hirelings
Name:
Class or Profession:
Cost: GP per week
HP:
AC:
Armor:
Weapon:
Other Equipment:
- Etarr_the_Good
- Posts: 86
- Joined: Wed Jan 04, 2017 1:27 am
Re: Character sheets
.~-= Balthus =-~.
Class & Levels : Fighter, Level 1
Race : Human
Alignment : Neutral
Experience Points : 0
XP Bonus : 5% XP
Hit Dice : 1d6+1
Hit Points : 7
Armor Class : 5
Base Hit Bonus : +2
Saving Throw : 14
Abilities
STR : 16 (+ 1 to-hit/dmg and + 20lbs carry capacity)
INT : 8
WIS : 8
DEX : 10
CON : 13
CHA : 12
Languages
Common
Appearance
Fair-haired youth, tall and sinewy.
Gear
Sword, long
Axe, hand
Chainmail
Horned Helm
Sack (30 lb. capacity)
Waterskin
Rations, dried (3 days)
Rope, (50 ft.), hemp
Torches (6)
(Total lbs for base move)
77 lbs encumbrance for 12 base movement
Wealth
gp
sp
cp
Story
After escaping a decimating attack on his village from raiding rival clans, this young tribesman from the North is seeking his claim for treasure and a quest for vengeance.
Hirelings
Name:
Class or Profession:
Cost: GP per week
HP:
AC:
Armor:
Weapon:
Other Equipment:
Class & Levels : Fighter, Level 1
Race : Human
Alignment : Neutral
Experience Points : 0
XP Bonus : 5% XP
Hit Dice : 1d6+1
Hit Points : 7
Armor Class : 5
Base Hit Bonus : +2
Saving Throw : 14
Abilities
STR : 16 (+ 1 to-hit/dmg and + 20lbs carry capacity)
INT : 8
WIS : 8
DEX : 10
CON : 13
CHA : 12
Languages
Common
Appearance
Fair-haired youth, tall and sinewy.
Gear
Sword, long
Axe, hand
Chainmail
Horned Helm
Sack (30 lb. capacity)
Waterskin
Rations, dried (3 days)
Rope, (50 ft.), hemp
Torches (6)
(Total lbs for base move)
77 lbs encumbrance for 12 base movement
Wealth
gp
sp
cp
Story
After escaping a decimating attack on his village from raiding rival clans, this young tribesman from the North is seeking his claim for treasure and a quest for vengeance.
Hirelings
Name:
Class or Profession:
Cost: GP per week
HP:
AC:
Armor:
Weapon:
Other Equipment: