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Wouter's White Box Game
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Fri May 27, 2016 8:00 am

Dungeon Level 1: the Abandoned Lab
  1. Mosaics of worshipping imagery, having a sickening effect on magic-users
  2. Secret room with a chest containing traveler's clothes and some coins
  3. Old kitchen with a disused fireplace, overturned tables, and smashed crockery
  4. Chapel-like worshiping room with cultists praying for the coming of the Xul
  5. Destroyed laboratory with the shattered remains of alchemical laboratory equipment
  6. Hall with an ancient iron brazier in the southwest corner
  7. Bronze statue of a bearded sage holding a sapphire-tipped staff
  8. Antechamber with a wooden workbench on the east wall
  9. Damaged mosaics with no noticeable effect

Re: Maps

Tue Jul 26, 2016 9:25 am

Dungeon Level 2: Vermin-infested Halls
  1. Four-way with an old rug on the floor and candle stubs in the southwest corner
  2. Room with a magically sealed door on the north wall
  3. Warded room with treasure chest
  4. Mosaics room causing all who look at them to sing bawdy tavern songs
  5. Large, cavern-like room guarded by two dracoharpies sitting on top of a wardrobe
  6. Burnt spider's nest with a stuffed crocodile on the floor
  7. Storage room inhabited by two large, red spiders

Re: Maps

Mon Nov 14, 2016 10:11 pm

Dungeon Level 2A: Forgotten Ossuaries
  1. Cold, dusty antechamber with several small wall niches containing human skulls
  2. Ossuary with hundreds of bones neatly stacked in piles
  3. Ossuary with hundreds of bones neatly stacked in piles

Re: Maps

Tue Dec 27, 2016 12:49 am

Dungeon Level 3
  1. Cage with shattered human skeletons, wearing the remnants of clothing and armor
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