Background, Campaign Notes:
Posted: Sun Feb 13, 2022 10:35 pm
Introduction
This campaign is a small sandbox. The sandox area is the wilderness area of a small, established kingdom. The PCs are new to the area, recently arriving and heading north based on some rumors of adventure and potential riches. Much of this area has evidence of an old, long lost civilization. Monsters aren't common, and when they rear their heads, it is a sensational development. Adventurers are rare, and as such they are objects of curiosity and awe, and when they do something benevolent for the general populace, they are usually accorded a semi-celebrity status. The realm is in a period of prosperity and general peace, and the citizens are blissfully unaware of anything going out outside their local borders.
You have recently arrived at the city of Hollivers Gap after a trek northward from the capitol and coast. You've all received the same general guidance that while things are peaceful, there is opportunity for adventure in the frontier.
This campaign is a small sandbox. The sandox area is the wilderness area of a small, established kingdom. The PCs are new to the area, recently arriving and heading north based on some rumors of adventure and potential riches. Much of this area has evidence of an old, long lost civilization. Monsters aren't common, and when they rear their heads, it is a sensational development. Adventurers are rare, and as such they are objects of curiosity and awe, and when they do something benevolent for the general populace, they are usually accorded a semi-celebrity status. The realm is in a period of prosperity and general peace, and the citizens are blissfully unaware of anything going out outside their local borders.
You have recently arrived at the city of Hollivers Gap after a trek northward from the capitol and coast. You've all received the same general guidance that while things are peaceful, there is opportunity for adventure in the frontier.