Finished Characters

Swords & Wizardry Dungeon Delving

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merias
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Posts: 2106
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Location: Ottawa, Ontario
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Finished Characters

Post by merias »

Finished Characters will go here, please use this template:

Code: Select all

.~-= [b]Name[/b] =-~.

[color=Brown]Race[/color] : 
[color=Brown]Class[/color] : 
[color=Brown]Level[/color] : 
[color=Brown]Alignment [/color]: 

[color=Brown]Experience Points[/color] : 
[color=Brown]XP Bonus[/color] : 
[color=Brown]Hit Dice[/color] : 
[color=Brown]Hit Points[/color] : 
[color=Brown]Armor Class (AAC)[/color] : / (front/rear)
[color=Brown]Base Hit Bonus[/color] : [+0 or +1 for Fighters]
[color=Brown]Saving Throw[/color] : 

[b][color=Purple]Abilities[/color][/b]
[color=Brown]STR [/color]:  ()
[color=Brown]INT [/color]:  ()
[color=Brown]WIS [/color]:  ()
[color=Brown]CON [/color]:  ()
[color=Brown]DEX [/color]:  ()
[color=Brown]CHA [/color]:  ()

[b][color=Purple]Languages[/color][/b]
Common

[b][color=Purple]Special Abilities & Spells[/color][/b]

[b][color=Purple]Armor & Weapons[/color][/b]

[b][color=Purple]Equipment[/color][/b]

[b][color=Purple]Magic Items[/color][/b]

[b][color=Purple]Wealth[/color][/b]

[color=Brown]PP[/color]:
[color=Brown]GP[/color]:
[color=Brown]SP[/color]:
[color=Brown]CP[/color]:
[color=Brown]Gems & Jewels[/color]:

[b][color=Purple]Hirelings[/color][/b]

[color=Brown]Name:[/color] [color=Brown]Class:[/color] [color=Brown]Race:[/color]
[color=Brown]HP:[/color] [color=Brown]AAC:[/color] [color=Brown]SAV:[/color]
[color=Brown]Armor:[/color] [color=Brown]Weapons:[/color]
[color=Brown]Equip:[/color]

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rredmond
Posts: 438
Joined: Thu Feb 25, 2016 9:17 pm
Location: South Jersey
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Re: Finished Characters

Post by rredmond »

.~-= Schmidt the Holy =-~.
Race : Human
Class : Cleric
Level : 4
Alignment : Lawful

Experience Points : 6711 (12000)
XP Bonus : +5%
Hit Dice : d6
Hit Points : 17
Armor Class (AAC) : 15/16 (front/rear)
Base Hit Bonus : +0
Saving Throw : 12 (+2 v para/poison) (+1 luckstone)

Abilities
STR : 14 (Doors 1-2, carry +10 pounds)
INT : 10 (2 languages)
WIS : 16 ()
CON : 10 (+0)
DEX : 8 (-1 AC/missiles)
CHA : 12 (4 hirelings max)

Languages
Common, orc, dwarven

Special Abilities & Spells (3-1st; 1-2nd)
Turn Undead
CLW x 3
HP x 1

Armor & Weapons
Plate Mail (70) (+6 AC)
Flail (10) (1d8)
Mace +1 (emits light on command to 30') (10) 1d6

Equipment
Holy Symbol (wood)
Holy Symbol (silver)
Back Pack
large sack
waterskin
rations, dry x5
flint & steel
oil x5

Magic Items

Green luckstone necklace (+1 to saves)
Scroll: Ward against the Undead
Scroll: Bless and Cure Disease
Healing potions x2

Wealth

PP: 0
GP: 1771
SP: 5
CP: 0
Gems & Jewels: 0

Hirelings

Name: Heimer
Class: FM 1
XP: 1208 (needs 2000)
Race: Human
HP: 6
AAC: 17/16
SAV: 14
Armor: Plate & Shield
Weapons: long sword, dagger, spear
Equip: rations, rope 50', lantern
the S&W Core rules
Last edited by rredmond on Sat Mar 23, 2024 2:02 pm, edited 32 times in total.
Holy Schmidt He swears by his pretty floral bonnet...
Cure Light Wounds -- 2/3
Hold Person — 1/1
Updated: 3/23/2024
Bind wounds for 1d3 after each combat

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greyarea
Posts: 1512
Joined: Sun Jan 31, 2016 1:17 am

Re: Finished Characters

Post by greyarea »

.~-= Berthod the Bold =-~.

Race : human
Class : fighter
Level : 3
Alignment : lawful

Experience Points : 4938
XP Bonus : +5%
Hit Dice : 1d8
Hit Points : 16
Armor Class (AAC) : 14/13 (front/rear)
Base Hit Bonus : +1
Saving Throw : 13

Abilities
STR : 15 (+1)
INT : 9 ()
WIS : 6 ()
CON : 9 ()
DEX : 13 (+1)
CHA : 8 (3 hirelings max)

Languages
Common, Quebecois

Special Abilities & Spells

Armor & Weapons
+1 Chain Mail
Bow & 40 arrows
Bastard Sword

Morbo: a +1 sword that allows the bearer, when concentrating, to detect traps twice per day

Equipment
Backpack
Sack, large
Bullseye lantern
10 flasks of oil
50' hemp rope
10 days trail rations
Flint and steel
Bedroll
Crowbar
10 torches



Magic Items

Wealth

PP:
GP: 1115
SP: 2
CP:
Gems & Jewels:

Hirelings

Name: Class: Race:
HP: AAC: SAV:
Armor: Weapons:
Equip:

JimboJimbo
Posts: 448
Joined: Sat Jun 18, 2022 10:59 am

Re: Finished Characters

Post by JimboJimbo »

.~-= Salty Coleman =-~.

Race : Hafling
Class : Thief
Level : 3
Alignment : Neutral

Experience Points : 2800
XP Bonus : +5%
Hit Dice : d4
Hit Points : 8
Armor Class (AAC) :13 /12 front/rear)
Base Hit Bonus : +0]
Saving Throw : 14

Abilities
STR : 9 ()
INT : 9 ()
WIS : 8 ()
CON : 15 (+1)
DEX : 13 (+1)
CHA : 9 ()

Languages
Common, halfling

Special Abilities & Spells
+1/hit ranged, +4 save vs magic, thief abilities,
Armor & Weapons
Leather (+2), dagger (d4), short bow (d6), 20 arrows,
Equipment
Gruff the dog, Osan the mule, saddle, thieves picks, silk rope, backpack, x5 torches, bedroll, x1 weeks rations
Magic Items

Wealth

PP:
GP:
SP:97
CP:
Gems & Jewels:

Hirelings

Name: Class: Race:
HP: AAC: SAV:
Armor: Weapons:
Equip:
Last edited by JimboJimbo on Tue Feb 27, 2024 1:34 pm, edited 1 time in total.

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jcftao
Posts: 2210
Joined: Sun Jan 31, 2016 3:52 am
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Re: Finished Characters

Post by jcftao »

Image
.~-= Twig =-~.

Race : human
Class : assassin
Level : 2
Alignment : neutral

Experience Points : 1897 xp
XP Bonus : 0
Hit Dice : 2
Hit Points : 7
Armor Class (AAC) : 13/13 (front/rear)
Base Hit Bonus : +0
Saving Throw : death ray or poison 13, wands 14, turn to stone 13, dragon breath 16, spells 15

Abilities
STR : 7
INT : 11
WIS : 10
CON : 9
DEX : 13 (+1)
CHA : 7 (-1)

Languages
Common, goblin, and elven

Special Abilities & Spells
disguises, poison use, thief skills at 2 levels lower, backstab
Armor & Weapons
leather armor, two daggers, a silvered dagger, shortbow w/ 20 arrows
Equipment
backpack, flint & steel, waterskin, 3 days iron rations, fishing net, fine cord 50', bell, iron spikes (3), grappling hook, bottle of wine, bedroll, small mirror, lamp oil (2), torch (1), silk rope 50', bunch of wolfsbane, 2 doses of choking poison, hooked net, 6 iron spikes with eyelets, fine cord (enough for three trip traps using the spikes)

Magic Items Dust of Concealing ~ when sprinkled on someone or something close to man-sized or smaller, it renders them or it invisible and silent (as the spells, but not an area of effect, just the person or object) for some unknown time period. 1 dose.

Wealth

PP:
GP: 968 gp
SP:
CP:
Gems & Jewels:

Hirelings

Name: Class: Race:
HP: AAC: SAV:
Armor: Weapons:
Equip:

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greyarea
Posts: 1512
Joined: Sun Jan 31, 2016 1:17 am

Re: Finished Characters

Post by greyarea »

.~-= Uzmatazz Khakalis =-~.

Race : Human
Class : Magic User
Level : 1
Alignment : Lawful

Experience Points : 1278
XP Bonus : 5%
Hit Dice : d4
Hit Points : 5
Armor Class (AAC) : / (front/rear)
Base Hit Bonus : +0
Saving Throw : 15 (+2 v spells)

Abilities
STR : 9 ()
INT : 17 ()
WIS : 10 ()
CON : 15 ()
DEX : 12 ()
CHA : 11 ()

Languages
Common

Special Abilities & Spells

Charm Person
Color Spray
Detect Magic
Hold Portal
Light
Magic Missile
Protection from Evil
Read Languages
Read Magic
Shield
Sleep
Ventriloquism
Web

charm person, light, color spray, ventriloquism, web
Charm Person, Detect Magic, Hold Portal, Light, Magic Missile, Read Languages, Read Magic, Sleep

Armor & Weapons
Dagger
Staff
16 darts

Equipment
Spell book
Backpack
Ink
Bullseye lantern
10 flasks oil
Flint & Steel

Magic Items

Scroll of light
Scroll of shield
Scroll of levitate
Scroll of phantasmal force

Wealth

PP:
GP: 1
SP:
CP:
Gems & Jewels:

Hirelings

Name: Class: Race:
HP: AAC: SAV:
Armor: Weapons:
Equip:

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