Mostly, there are only minor quibbles like the HD of the shadow being 3+3 instead of 2+2 which probably doesn’t really matter either way. However, I think it can matter in the context of the Undead Turn Table which is a major problem.
If you compare 1st printing of S&W Complete and the 2nd printing, the difference in the Undead Turning Table was my persuasion to Matt Finch to change it. It was compromise since the challenge level column is still really wonky. Since the 1st printing of Core, he had basically the OSRIC or 1e version with undead that weren’t even in S&W. 1e has a screwy progression that was corrected in 2e.
So, to now focus on White Box version. As much I disliked the 1st printing Complete version, I really dislike the White Box version. I noticed that Charlie changed it to 10 levels only which is a good change. However, there is so much wrong with this table left from previous printings.
1) HD does not properly track with undead examples.
2) There are no “T”s on the table.
3) The ghoul is missing.
4) The lich and demons were not turnable in 0e.
In S&W Compete 2nd printing, the lich was added and the demon entry removed. I am including a proposed table using a 2d6 probability curve. This could easily be changed to 3d6 probability and replacing the numbered entries in my example. The lich is still included but is extremely difficult to turn. This line could include any undead greater at 10 or greater HD like the ghost. The shadow and ghast are also easily incorporated into the table.
- Proposed White Box Undead Turn Table
- WhiteBox Turn Table.png (18.57 KiB) Viewed 768 times