Search found 53 matches

by cbarchuk
Fri May 14, 2021 1:07 am
Forum: Complete Rules
Topic: Race as Class
Replies: 11
Views: 2090

Re: Race as Class

Thanks again. Here are the finals. Cheers.
by cbarchuk
Thu May 13, 2021 2:23 am
Forum: Complete Rules
Topic: Race as Class
Replies: 11
Views: 2090

Re: Race as Class

Great feedback Let's recap...

Dwarves: Benefit from strength bonuses with melee weapons only.
Halfling Scout: +1 to hit with darts and sling
Elven Adventurer: +1 to hit with Short & Long Bows

Sound good? Should I make the Halfling & Elf hit bonus a +2 instead of just a +1?
by cbarchuk
Wed May 12, 2021 6:04 pm
Forum: Complete Rules
Topic: Race as Class
Replies: 11
Views: 2090

Re: Race as Class

I'd just give those bonuses to human fighters. I think the demi-humans have enough bonuses. Just my opinion of course, your players may convince you otherwise :). Yea your right. So do you think I should not even allow Dwarves to have strength bonuses? I could simply give dwarves a +1 bonus to hit ...
by cbarchuk
Wed May 12, 2021 4:49 pm
Forum: Complete Rules
Topic: Race as Class
Replies: 11
Views: 2090

Re: Race as Class

Thanks Doug. The only thing I'm wrestling with is should the Elf and/or Halfling benefit from strength bonuses. My thinking is no since they both get a small hit bonus with a specialized weapon. But as you know S&W allows Fighters to add their strength bonus to missile attacks. Normally an Elven Fig...
by cbarchuk
Tue May 11, 2021 12:48 pm
Forum: Complete Rules
Topic: Race as Class
Replies: 11
Views: 2090

Re: Race as Class

Here is my Halfling Scout. I limited the Missile attack bonus to slings & darts along the same lines as Elves. Thought about also giving them the AC bonus against larger than man sized creatures. What do you think? Since I'm basically copying BX more or less I could make it a simple +2 AC bonus. Any...
by cbarchuk
Tue May 11, 2021 2:29 am
Forum: Complete Rules
Topic: Race as Class
Replies: 11
Views: 2090

Re: Race as Class

Thanks Doug! Yea I was going to keep the RAI concerning Elves casting in Armor. So magic armor required in order to cast. I'm trying not to deviate from the rules too much. I simply loathe Oe multi-classing...lol. Now in the rules Elves don't have a +1 to hit with bows. I got that idea from you whic...
by cbarchuk
Mon May 10, 2021 2:15 am
Forum: Complete Rules
Topic: Race as Class
Replies: 11
Views: 2090

Race as Class

Doug, I'm trying to create race as class for S&W Complete similar to what you did for White Box. I'm having a hard time figuring out the XP progression pattern. I basically took BX and RC and compared some of the tables there to S&W to guess what kind of XP progression a Halfling, Elf, and Dwarf cla...
by cbarchuk
Sun May 02, 2021 4:02 pm
Forum: White Box:FMAG
Topic: Race as Class
Replies: 2
Views: 740

Re: Race as Class

Sweet. Yep I already changed the halfling hide skill to a d6. Man I love me some d6's. :D I also changed the dwarven underground expertise to a 1-4/1-2 as is in the main rules.
by cbarchuk
Sun May 02, 2021 3:41 pm
Forum: White Box:FMAG
Topic: The Assassin
Replies: 12
Views: 3963

Re: The Assassin

Doug since I'm adding backstab progression to the thief I decided to tweak the Assassin. I actually went ahead and made it simpler.
by cbarchuk
Sun May 02, 2021 2:54 pm
Forum: White Box:FMAG
Topic: Backstab progression
Replies: 3
Views: 745

Re: Backstab progression

That reminds me then about my Assassin class I made for White Box FMAG. I have it starting with a x3 backstab. If I give the thief the 'Gygax' progression then I wonder what I should do with the Assassin. You mentioned in that thread about simply giving the Assassin an instant kill type of ability w...