Search found 1071 matches
- Sat Jan 30, 2021 6:38 pm
- Forum: Campaign Reports
- Topic: Return to the Known Lands #7 - The Vile Worm Continued
- Replies: 0
- Views: 53
Return to the Known Lands #7 - The Vile Worm Continued
From https://smolderingwizard.com/2021/01/24/return-to-the-known-lands-session-7-return-to-the-vile-worm/ Date: 10/11/20 PCs: Omes (Half FM 1) Dorful (Elf FM/MU 1/1) Gato (Half FM 1) Hirelings: Arvay (torch bearer) Norm (meatshield) Kroenen (meatshield) Links to Previous Sessions LL Notes: In our la...
- Sat Jan 30, 2021 6:31 pm
- Forum: Campaign Reports
- Topic: Into the Dungeon of Graves
- Replies: 19
- Views: 869
Re: Into the Dungeon of Graves
Sounds like a fun session! And the Dwarf killed right at the start by what I assume was a finger of death spell?
- Sat Jan 30, 2021 1:54 pm
- Forum: Beyond the Borderlands
- Topic: Chapter7 ~ Escape from the Keep
- Replies: 153
- Views: 4960
Re: Chapter7 ~ Escape from the Keep
Erwin follows Otis as well.
- Sat Jan 30, 2021 12:26 am
- Forum: Workshop
- Topic: Alternate rules for poisons
- Replies: 1
- Views: 103
Re: Alternate rules for poisons
I like the CON loss as opposed to HP loss (this would also work well for energy-draining undead - either CON or STR loss - as opposed to level drain). Recovering 1 point per week seems slow - I would probably do 1 per day, but then again time between adventures is usually hand-waived anyway, so mayb...
- Thu Jan 28, 2021 1:37 pm
- Forum: Beyond the Borderlands
- Topic: Chapter7 ~ Escape from the Keep
- Replies: 153
- Views: 4960
Re: Chapter7 ~ Escape from the Keep
We can set the mirror down and all rush in, better odds.
- Wed Jan 27, 2021 1:52 pm
- Forum: Beyond the Borderlands
- Topic: Chapter7 ~ Escape from the Keep
- Replies: 153
- Views: 4960
Re: Chapter7 ~ Escape from the Keep
Erwin gives the guard a scowl, pointing his spear in the guard's direction. "This is how it's going to work. You unlock the door, free our friend, and hand him the key and your weapon, with an apology. Then step into the jail cell." Did the guard hand Fungo his weapon before we left by any chance?
- Wed Jan 27, 2021 1:51 pm
- Forum: Beyond the Borderlands
- Topic: Chapter7 ~ Escape from the Keep
- Replies: 153
- Views: 4960
Re: Chapter7 ~ Escape from the Keep
"I can create some magical darkness, but we won't be able to see in that either, so I think we must rely on our wits and weapons," Erwin says.
- Tue Jan 26, 2021 12:41 pm
- Forum: Beyond the Borderlands
- Topic: Chapter7 ~ Escape from the Keep
- Replies: 153
- Views: 4960
Re: Chapter7 ~ Escape from the Keep
Erwin watches the antics in the cell impatiently. "Fungo, hurry up, we need to get out of this place!" Once we are all ready to go, Erwin follows Otis to the mirror lady.
- Mon Jan 25, 2021 4:10 pm
- Forum: Beyond the Borderlands
- Topic: Chapter7 ~ Escape from the Keep
- Replies: 153
- Views: 4960
Re: Chapter7 ~ Escape from the Keep
Otis and Erwin rush the door and see a lone hobgoblin guard stading in a long room. The room is divided by an iron gate. Fungo can be seen lying in the straw beyond the bars. The guard holds up his hands, "Whoa! Hold on now...here's your chum...he's been treated fair enough...here, take the key." E...
- Sun Jan 24, 2021 5:51 pm
- Forum: White Box Rules
- Topic: S&W Whitebox - what can PC do in one combat round?
- Replies: 3
- Views: 237
Re: S&W Whitebox - what can PC do in one combat round?
I'll add a bit about combat movement - I like to simplify this based on armor worn, it looks like this: None/Leather: Base move of 12, combat rate of 12/3 or 4 = 40' per combat round. Chain: Base move of 9, combat rate of 9/3 or 3 = 30' per combat round. Plate: Base move of 6, combat rate of 6/3 or ...