Search found 106 matches
- Thu Jan 20, 2022 2:28 pm
- Forum: Core Rules
- Topic: The many faces of Swords & Wizardry: Core Rules
- Replies: 4
- Views: 6425
Re: The many faces of Swords & Wizardry: Core Rules
I think the 3rd printing is the best.
- Thu Jan 20, 2022 2:44 am
- Forum: White Box:FMAG
- Topic: Alternative Weapon Damage
- Replies: 4
- Views: 3765
Re: Alternative Weapon Damage
Cool. Yea I've really been digging it, and you're right, the overall damage is higher and its noticeable. Lately I've been play a lot of FMAG and wanted to do something different with the weapon damage. I'm running my son through B10 using FMAG and its been a blast. I'm really starting to love using...
- Mon Jan 17, 2022 7:08 pm
- Forum: White Box:FMAG
- Topic: Alternative Weapon Damage
- Replies: 4
- Views: 3765
Alternative Weapon Damage
Wanted to post another take on weapon damage. These aren't my ideas but I did tweak them a bit for my own games. So if the + or - 1 to damage isn't doing it for ya then try this. Light/Small Weapons 1d6L = Roll 2d6 and take the lowest Normal 1d6 Heavy or 2-handed Weapons 1d6H = Roll 2d6 and take the...
- Fri May 14, 2021 1:07 am
- Forum: Complete Rules
- Topic: Race as Class
- Replies: 11
- Views: 10735
Re: Race as Class
Thanks again. Here are the finals. Cheers.
- Thu May 13, 2021 2:23 am
- Forum: Complete Rules
- Topic: Race as Class
- Replies: 11
- Views: 10735
Re: Race as Class
Great feedback Let's recap...
Dwarves: Benefit from strength bonuses with melee weapons only.
Halfling Scout: +1 to hit with darts and sling
Elven Adventurer: +1 to hit with Short & Long Bows
Sound good? Should I make the Halfling & Elf hit bonus a +2 instead of just a +1?
Dwarves: Benefit from strength bonuses with melee weapons only.
Halfling Scout: +1 to hit with darts and sling
Elven Adventurer: +1 to hit with Short & Long Bows
Sound good? Should I make the Halfling & Elf hit bonus a +2 instead of just a +1?
- Wed May 12, 2021 6:04 pm
- Forum: Complete Rules
- Topic: Race as Class
- Replies: 11
- Views: 10735
Re: Race as Class
I'd just give those bonuses to human fighters. I think the demi-humans have enough bonuses. Just my opinion of course, your players may convince you otherwise :). Yea your right. So do you think I should not even allow Dwarves to have strength bonuses? I could simply give dwarves a +1 bonus to hit ...
- Wed May 12, 2021 4:49 pm
- Forum: Complete Rules
- Topic: Race as Class
- Replies: 11
- Views: 10735
Re: Race as Class
Thanks Doug. The only thing I'm wrestling with is should the Elf and/or Halfling benefit from strength bonuses. My thinking is no since they both get a small hit bonus with a specialized weapon. But as you know S&W allows Fighters to add their strength bonus to missile attacks. Normally an Elven Fig...
- Tue May 11, 2021 12:48 pm
- Forum: Complete Rules
- Topic: Race as Class
- Replies: 11
- Views: 10735
Re: Race as Class
Here is my Halfling Scout. I limited the Missile attack bonus to slings & darts along the same lines as Elves. Thought about also giving them the AC bonus against larger than man sized creatures. What do you think? Since I'm basically copying BX more or less I could make it a simple +2 AC bonus. Any...
- Tue May 11, 2021 2:29 am
- Forum: Complete Rules
- Topic: Race as Class
- Replies: 11
- Views: 10735
Re: Race as Class
Thanks Doug! Yea I was going to keep the RAI concerning Elves casting in Armor. So magic armor required in order to cast. I'm trying not to deviate from the rules too much. I simply loathe Oe multi-classing...lol. Now in the rules Elves don't have a +1 to hit with bows. I got that idea from you whic...
- Mon May 10, 2021 2:15 am
- Forum: Complete Rules
- Topic: Race as Class
- Replies: 11
- Views: 10735
Race as Class
Doug, I'm trying to create race as class for S&W Complete similar to what you did for White Box. I'm having a hard time figuring out the XP progression pattern. I basically took BX and RC and compared some of the tables there to S&W to guess what kind of XP progression a Halfling, Elf, and Dwarf cla...