Search found 2154 matches
- Wed Feb 17, 2016 1:38 am
- Forum: White Box Rules
- Topic: Magic-User progression
- Replies: 4
- Views: 11782
Re: Magic-User progression
I agree, the doubling is consistent and makes it easy to remember, it just gets to be too much at those high levels, so you have to stop doubling at some point. I checked the core rules - they use the OD&D progression of +100k xp per level past 10th level. So you could throw away the 640k, and make ...
- Tue Feb 16, 2016 5:52 pm
- Forum: Grimmsgate
- Topic: House Rules
- Replies: 1
- Views: 7771
Meta
A bit about the game itself - I'll typically check in here every day, but I don't expect you to do so, every other weekday is a more reasonable posting rate (but of course, more often is fine). If you are going to be offline for more than a few days, please let me know, either in the OOC thread or v...
- Tue Feb 16, 2016 5:48 pm
- Forum: Grimmsgate
- Topic: House Rules
- Replies: 1
- Views: 7771
House Rules
Character creation * Use the latest White Box rules (PDF link) By-the-book, with these changes: * Max hit points at first level * Fighters get a +1 BHB at first level * Keep encumbrance simple, as per the rules, assume your 'standard' equipment weighs 10 lbs., to this add any armor and weapon weigh...
- Tue Feb 16, 2016 11:59 am
- Forum: White Box Rules
- Topic: Magic-User progression
- Replies: 4
- Views: 11782
Re: Magic-User progression
I think this is meant to mimic OD&D's Men&Magic, the MU spell progression chart also goes to level 16 there, higher than the other classes, while the XP requirements are shown only up to level 11. In both games, the table has to go to at least level 12, to allow the use of 6th level spells - but I a...
- Mon Feb 15, 2016 10:08 pm
- Forum: Grimmsgate
- Topic: OOC Chat #1
- Replies: 67
- Views: 101967
Re: OOC Chat
We've got 3 of 4 PCs in, so we're almost ready. I'll be posting house rules, maps and background soon, so we should be ready to start in the next couple of days.
- Mon Feb 15, 2016 8:21 pm
- Forum: Grimmsgate
- Topic: Character Creation
- Replies: 13
- Views: 27477
Re: Character Creation
Yes, you can use the list in the book - gnome, goblin, orc, and kobold, plus Dwarf and common.thewegger wrote:What languages make sense for my character? Common & Dwarf? What about the languages section of the Dwarven Race Abilities on page 16?
- Mon Feb 15, 2016 5:58 pm
- Forum: Grimmsgate
- Topic: Character Creation
- Replies: 13
- Views: 27477
Re: Character Creation
I'd love a list of languages Here is a sampling: Orc, goblin, kobold, bugbear, ogre, giant, gnome, dwarf, elf, lizard man, dragon, pixie, treant, druid, lizard man, pegasus, thief's cant (used by brigands, etc), law, chaos Law/Chaos note - Non-clerics can use up a language slot and learn alignment ...
- Mon Feb 15, 2016 5:27 pm
- Forum: Grimmsgate
- Topic: Character Creation
- Replies: 13
- Views: 27477
Re: Character Creation
Does my mu get a spell book or will he need to spend his 100p on it? Yes, thanks for asking as I forgot to clarify that. He gets a spellbook with all first level spells. Anything beyond that must be found or bought. The 100gp thing is just for scroll creation. So you could create a sleep scroll for...
- Mon Feb 15, 2016 3:22 pm
- Forum: Grimmsgate
- Topic: OOC Chat #1
- Replies: 67
- Views: 101967
Re: OOC Chat
How else will he eat?!? Yeah I realize you got the short end of the stick on the gold roll...jcftao wrote:Gerhard is going to do some hunting while we wait for other players to finish up.