Search found 2142 matches

by merias
Mon Aug 31, 2020 5:41 pm
Forum: White Box:FMAG
Topic: Converting monsters from AD&D and BX
Replies: 12
Views: 14139

Re: Converting monsters from AD&D and BX

I don't have a link to the OD&D books, but you can buy the OD&D PDFs from DTRPG (or search for PDFs online, they are not hard to find). Here is an image from my copies:

Image
by merias
Mon Aug 31, 2020 12:48 pm
Forum: White Box:FMAG
Topic: Converting monsters from AD&D and BX
Replies: 12
Views: 14139

Re: Converting monsters from AD&D and BX

Funny I was just looking at the White Box AAC tables the other day and thinking that max +15 for monsters seemed a bit high. So I compared the original to AD&D, here is what I found, after converting the numbers in the charts to AAC: In OD&D, Fighters get a max bonus of +12 at level 16+, while monst...
by merias
Thu Aug 27, 2020 4:58 pm
Forum: Beyond the Borderlands
Topic: Chapter 5 Into the Fey Realm
Replies: 347
Views: 217935

Re: Chapter 5 Into the Fey Realm

Erwin heads out to the stone with the others.
by merias
Sun Aug 23, 2020 2:48 pm
Forum: General Chat
Topic: What level?
Replies: 12
Views: 20704

Re: What level?

Something I'd like to try is clearing out an area of wilderness and building a fortress. Then, depending on how well you do, you could attract more people to the area and watch it grow. That reminded me of what was in OD&D volume III: https://i.imgur.com/tvS96Xg.png It would be a completely differe...
by merias
Thu Aug 20, 2020 10:34 pm
Forum: Beyond the Borderlands
Topic: Chapter 5 Into the Fey Realm
Replies: 347
Views: 217935

Re: Chapter 5 Into the Fey Realm

Erwin points at the shield. "I know that symbol. It is of an ancient king of the Dur, a long lost kingdom of humans that once lived in Eyre."


Agreed, let's go visit the stone
by merias
Sat Aug 15, 2020 9:09 pm
Forum: Beyond the Borderlands
Topic: Chapter 5 Into the Fey Realm
Replies: 347
Views: 217935

Re: Chapter 5 Into the Fey Realm

"Erwin, did you see where Bizenghast went?" Moonglimmer looks around frantically. "No, I did not," Erwin says, thinking for a moment. "But we know she did not want to leave the village, so that leaves few options. Let's start with our cottages," he says, pointing in that direction. It seems a reaso...
by merias
Fri Aug 14, 2020 1:47 pm
Forum: Beyond the Borderlands
Topic: Chapter 5 Into the Fey Realm
Replies: 347
Views: 217935

Re: Chapter 5 Into the Fey Realm

"Yes, I have prayed and am ready to assist with any healing we might need," Erwin says in reply to Moonglimmer's question. "I agree, let us leave this place. Bizenghast, come with us for now, and if we can find a way to stay safely, we will." Let's head back to the site of the hunt as Otis first su...
by merias
Wed Aug 12, 2020 1:41 pm
Forum: White Box:FMAG
Topic: Converting monsters from AD&D and BX
Replies: 12
Views: 14139

Re: Converting monsters from AD&D and BX

cbarchuk wrote:
Wed Aug 12, 2020 1:03 pm
Ah that's right. I forgot that unarmored AC in AD&D is 10 for descending AC. So I assume I would need to lower the AC listed by 1 if using DAC? Now if I'm converting to AAC, do I simply subtract the AC shown by 19?
Yes, although for AD&D you would subtract from 20.
by merias
Wed Aug 12, 2020 12:44 pm
Forum: White Box:FMAG
Topic: Converting monsters from AD&D and BX
Replies: 12
Views: 14139

Re: Converting monsters from AD&D and BX

HD/damage dice to d6-based for sure (not always flat d6, think of the WB Ogre which does d6+2 damage on a hit). On multiple attacks - keep them if they make sense, like a two-headed creature would still get two bite attacks, but a ghoul would just get one attack instead of three. So I guess that is ...
by merias
Tue Aug 11, 2020 5:38 pm
Forum: White Box:FMAG
Topic: White Box:FMAG, looking for errors
Replies: 9
Views: 17754

Re: White Box:FMAG, looking for errors

Agreed. I have always used the +4 to-hit for thieves' backstab in my games. I add the +2 they get in the rules to the normal +2 to-hit I give for anyone who attacks from the rear, so I guess in my case I am adding a separate house rule rather than changing this one. I've never had a player in my gam...