Search found 106 matches
- Mon Aug 31, 2020 5:06 pm
- Forum: White Box:FMAG
- Topic: Converting monsters from AD&D and BX
- Replies: 12
- Views: 14446
Re: Converting monsters from AD&D and BX
Interesting. Yea I thought the +15 was ridiculous compared how low the parties bonuses are. Interestingly enough this 15HD Crab in a BX game would only have a +10 to hit or a THACO of 9. Can you shoot me that OD&D link? I'm looking in my S&W book and monster attack bonuses go up to +15 as well.
- Mon Aug 31, 2020 7:03 am
- Forum: White Box:FMAG
- Topic: The Elf
- Replies: 15
- Views: 15524
The Elf
How is this race understood when using alternating Fighter & Magic User rules? The book states: Elves may use either the Fighter or Magic-User class advancement charts, to be announced at the start of an adventure. They are typically allowed to progress to 4th level as Fighters and 8th level as Magi...
- Mon Aug 31, 2020 6:56 am
- Forum: White Box:FMAG
- Topic: Converting monsters from AD&D and BX
- Replies: 12
- Views: 14446
Re: Converting monsters from AD&D and BX
So I'm currently running a group through White Plume Mountain using FMAG. The party is getting to meet the giant crab. It's Ad&d stats are: AC: 0, HD: 15, HP: 60; #AT: 2; D: 3d6 We're using AAC so for FMAG I was thinking: AC: 19, HD 15, HP: 45 or 50, Either one attack for 3d6 or 2 attacks for 1d6 ea...
- Wed Aug 12, 2020 1:03 pm
- Forum: White Box:FMAG
- Topic: Converting monsters from AD&D and BX
- Replies: 12
- Views: 14446
Re: Converting monsters from AD&D and BX
Ah that's right. I forgot that unarmored AC in AD&D is 10 for descending AC. So I assume I would need to lower the AC listed by 1 if using DAC? Now if I'm converting to AAC, do I simply subtract the AC shown by 19?
- Tue Aug 11, 2020 10:09 pm
- Forum: White Box:FMAG
- Topic: Converting monsters from AD&D and BX
- Replies: 12
- Views: 14446
Converting monsters from AD&D and BX
What's the easiest way to do this? There are some AD&D and BX modules I would like to run using FMAG. Is changing the HD and damage dice to a D6 the only thing I need to do? And I assume any multiple attacks are removed as well. Anything else?
- Tue Aug 11, 2020 4:44 pm
- Forum: White Box:FMAG
- Topic: White Box:FMAG, looking for errors
- Replies: 9
- Views: 19398
Re: White Box:FMAG, looking for errors
I would like to add that I think updating the Thief's backstab to a +4 to hit along with backstab progression would be appropriate. From the Greyhawk supplement: By striking silently from behind the thief gains two advantages: First, he increases the chance to hit by 20% (+4 on his die). Secondly, h...