The Elf

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cbarchuk
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The Elf

Post by cbarchuk »

How is this race understood when using alternating Fighter & Magic User rules? The book states:

Elves may use either the Fighter or Magic-User class advancement charts, to be announced at the start of an adventure. They are typically allowed to progress to 4th level as Fighters and 8th level as Magic-Users.

So is this at the start of a whole adventure or campaign or simply at the start of a session within an adventure? Just curious how you play this if at all or if you usually just use the variant Elf version? Thanks.

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merias
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Re: The Elf

Post by merias »

cbarchuk wrote:
Mon Aug 31, 2020 7:03 am
Elves may use either the Fighter or Magic-User class advancement charts, to be announced at the start of an adventure. They are typically allowed to progress to 4th level as Fighters and 8th level as Magic-Users.

So is this at the start of a whole adventure or campaign or simply at the start of a session within an adventure? Just curious how you play this if at all or if you usually just use the variant Elf version? Thanks.
I always took that to mean a real-world gaming session or group of sessions in between trips to town or other safe haven. So if a party descends into a dungeon and your group plays three sessions before the party heads back to town, the Elf would be earning experience for their chosen class for all three sessions.

In my own OD&D campaign, which uses the same rules for Elves, the player who has an Elf always decides what class to put the XP in when I award it, which is right after the party makes it back to their home base. I guess it makes no difference either way - the way I allow Elves to be played, they get the best attack/saving throw rolls from both classes, and can cast spells in magical armor. There is no benefit to "choosing" a class at the start of an adventure, since they are acting as both during the game.

cbarchuk
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Re: The Elf

Post by cbarchuk »

I like that. So you essentially allow them to start off as a 1/1 Fighter Magic User allowing to them to play as both at the same time. I assume you allow them access to abilities of the fighter and magic user at the same even at level 1?

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merias
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Re: The Elf

Post by merias »

Yes, but I do not allow Elves to cast spells in non-magical armor (actually I make an exception for Elvish chain). So at level 1/1 the only real choice they have is whether or not to wear armor. They can still use a longsword or bow, for example.

cbarchuk
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Re: The Elf

Post by cbarchuk »

Hey I forgot to ask how do you figure out HP at level 1? And I assume which ever class levels up simply rolls what new HD it receives?

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merias
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Re: The Elf

Post by merias »

I use Fighter HD at 1st level for Elves. But you can also average the HP for both classes, rounding up, or roll for each class and take the higher result. Personally, I like to keep it simple, and use Fighter HD at 1st level, then after that, whatever class levels up gets a roll (of all HD), with a minimum gain of +1.

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