Sammich pulls out a nervous-snack while he looks to retrieve what arrows he can from the ones he shot.
Only receive half damage from 'Giant Types' (Ogres, Giants, Trolls, etc.)
Master Baker, Chef, part-time Archer, armchair Boyer/Fletcher
HP: 12
AC: 6 [13]
Super sneaky (Near Invisibility (1-5/d6))
To Hit: +3 (missile weapons)
Zen Archer ~ Allies are safe when I fire into combat
Arrows = 40 Target priority: imminent danger (self or companion), then the target most injured. When possible, Sammich will always try to retrieve previously fired arrows.
Sammich retrieves one arrow. The other is shattered.
Bengar looks down the passage filled with stalagmites. He believes that there is enough room for a large creature to move around the stalagmites, if he is a rubbery and tall sort of fellow.
The passage is quiet. Another passage T's off of it and the party knows that to lead to the shore and Sack.
I say leave Sack where he is. Maybe go check to make sure he’s okay, but we don’t need to go risking his life by dragging him along, says Fungo. You stay here. I’ll check on the old salt.
From the map, I’m pretty sure the caves connect. Let’s go bag us a troll.
Sammich loads an arrow and constantly surveys the North & South passages... while being ready to run for his life down the East tunnel toward the boat of safety & freedom!
+ Arrows = 39
+ HP: 12
+ AC: 6 [13]
+ Super sneaky (Near Invisibility (1-5/d6))
+ To Hit: +3 (missile weapons)
+ Zen Archer ~ Allies are safe when I fire into combat
+ Only receive half damage from 'Giant Types' (Ogres, Giants, Trolls, etc.) Target priority: imminent danger (self or companion), then the target most injured. When possible, Sammich will always try to retrieve previously fired arrows.