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Rogues’ Gallery

Posted: Wed Mar 24, 2021 10:03 pm
by monolithic
Please post your finished characters here.

Re: Rogues’ Gallery

Posted: Thu Mar 25, 2021 2:53 am
by jcftao
Image
~Jory "Sump" Feldspar~
Dwarf 1st Level............AC3 (-1 penalty due to poor dex).................HP 6
Str 8 (-1 melee)
Int 9
Wis 4 (-2 vs magic)
Dex 8 (-1 to AC, -1 to missiles)
Con 11
Chr 10

Saving Throws Death/poison 8, Wands9, Paralysis/petrify 10, Breath attacks 13, Spells/rods/staves 12
XP 0

Thaco 19 (20 if including the penalty for Str and Dex)

Weapons (-1 to hit & dmg)
Handaxe 1d6
Dagger 1d4
Oil


Special Abilities ~ detect new construction, sliding walls, or sloping passages 2in6, detect non-magical room traps 2in6 if searching,
Infravision 60', 2in6 chance to hear noise
Cannot use longbow or two-handed swords

Languages ~ alignment, common, dwarvish, gnomish, goblin, kobold

Equipment ~ platemail, shield, miner's pick, dagger, 6 flasks of oil, flint & steel, backpack, 1 wk std rations, wineskin, wine (2 pints),



Treasure 16gp


Jory was nominated to adventure on the surface lands by his fellow guild dwarves. He received high praise and was given a copper medallion of attendance by the dwarven miner's guild. The guildmaster said to Jory, "You've got to go...yes....go and see how the other folk are doing and don't come back...er..I mean, don't look back!"
Jory packed his rucksack and set off for adventure in the human lands. The miners were relieved and promptly went back to work.

Jory is an expert on most things, even the things he hasn't thought about before. He is headstrong and acts first before considering the consequences. ***Disclaimer~this is in no way how the player tends to act. It will be a great stretch to play a character like this.*** :lol:
I'll be working on my next character shortly.

Re: Rogues’ Gallery

Posted: Thu Mar 25, 2021 6:06 am
by monolithic
He looks good!

Re: Rogues’ Gallery

Posted: Thu Mar 25, 2021 5:03 pm
by badams30
Bill.jpg
Bill.jpg (33.71 KiB) Viewed 5868 times
NAME: Whispering Bill
CLASS: Fighter
LEVEL: 1
RACE/GENDER: Human Male
ALIGNMENT: N
AGE: 30

STR: 15 (+1/3-6 open doors)
INT: 9
WIS: 12
DEX: 11
CON: 10
CHR: 9

HP: 7
AC: 5 [14]

XP:
XP Bonus: +5%

SAVING THROW: Death:12 Wands:13 Poison:14 Breath:15 Spells:16

Special Abilities, Modifiers:

EQUIPMENT: Backpack, crowbar, lantern, 6 flasks oil, 7 days rations, tinder box, canteen, 2 lg sacks, 2 bottles of cheap whiskey, Woodsman's clothing & boots, heavy green cloak

WEAPONS: Battle axe, dagger, short sword

ARMOR: chainmail shirt

WEALTH: 34GP, 5SP

Background: Bill has been a woodcutter all his adult life. He's strong, can make an axe sing in his hands, and can fell as many trees in a day as 2-3 men. He's soft spoken and fond of a stiff drink at the end of the day (or during, if the mood hits him.) And while he is quiet and thoughtful, his solutions usually involve brute force in response to a problem. Bill was content to live his days as a woodsman until he was nearly killed by a fallen tree, and while recovering he had the epiphany that he could earn a living doing something less dangerous - adventuring. So he sold all his possessions except for what he could carry, bought a shiny new shirt of mail, and traded his woodcutters axe for a battle axe and is ready to seek his fortune.

Re: Rogues’ Gallery

Posted: Fri Mar 26, 2021 2:41 am
by mythictom
Image

NAME: Corbain
CLASS/GENDER: Elf Male
LEVEL: 1
ALIGNMENT: Neutral
AGE: looks 18 (but really much, much older)
XP: 0

STR 9 (Open doors 2-in-6)
INT 13 (Literate, +1 Language)
WIS 10
DEX 9
CON 12
CHA 12 (4 Retainers, Loyalty 7)

HP: 6
AC: 7 (Leather armor)
THAC0: 19 (missile +1s/+0m/-1l)
Arcane Spells Memorized: Sleep

SAVING THROW: Death: 12, Wands: 13, Poison: 13, Breath: 15, Spells: 15

Languages: Neutral, Common, Elvish, Gnoll, Hobgoblin, Orcish, Pixie

ABILITIES:

- Arcane Magic: Spell casting via spell books
- Use magic scrolls and items usable by arcane casters
- Use all types of weapons and armor, and spellcast in armor
- Actively detect hidden and secret doors with a 2-in-6 chance
- Unaffected by ghoul paralysis
- 60' infravision
- Hear noise with a 2-in-6 chance
- Magical research to add spells to spell book
- At 9th level, create magic items

EQUIPMENT:

- Backpack: Standard rations (7 days), waterskin, torches (x6), large sack, belt pouch with 25 sling stones, Spellbook
- Sword (left hip)
- Belt pouch (right hip): Tinderbox, 25 sling stones
- Sling (right hip)
- Belt pouch (inside jerkin): 17 gold pieces, 10 silver pieces
- Dagger (inside jerkin)

ARMOR: Leather

WEAPONS:

- Sword (d8, melee)
- Dagger (d4, melee, missile 10'/20'/30')
- Sling & 50 stones (d4, blunt, missile 40'/80'/160')

WEALTH: 17 gp, 10 sp

SPELLBOOK - 1: Sleep

BACKGROUND:

“Let’s visit the humans!” my mates said.

“It’ll be fun!” they said.

“We can find gold and gems and magic!” they said.

And it’s been just ducky since then. :roll:

First, we got mugged by some bandits. We only got away because they didn’t expect us to have magic. Idiots.

Then, we got lynched by a bunch of religious zealots who said we were witches. Like any decent elf would ever worship a demon. Crazy bigots tried to burn me at the stake!

After all that, my mates all get hired away by some whackadoodle wizard who needed a band of loyal meat-puppets to provide muscle support. But not me. Oh no, I was too dainty for his highness. So, those bloody wankers dumped me!

Now here I am, by myself, with dwindling coins, little equipment, and no mates for backup.

What’s an elf to do in such dire straits? Grab my sword, my sling, and my spellbook, and find some trouble. Preferably profitable trouble.

And maybe some more reliable mates.

Re: Rogues’ Gallery

Posted: Fri Mar 26, 2021 6:04 pm
by merias
Zoful the Exotic

Image

CLASS: MU
LEVEL: 1
RACE/GENDER: Human Male
ALIGNMENT: Neutral
AGE: 28

STR: 9
INT: 10
WIS: 9
DEX: 6 (-1)
CON: 17 (+2)
CHR: 5 (-1/2/5)

HP: 6
AC: 9

XP: 0
XP Bonus: +0%

SAVING THROWS

Death:13
Wands:14
Poison:13
Breath:16
Spells:15

SPELLBOOK

L1: Sleep

EQUIPMENT

Red traveling cloak
Backpack: 7 days iron rations, wineskin (full), lantern, 6 flasks oil, large sack, small hammer, 12 iron spikes, spellbook
Belt pouch: Small mirror, tinderbox, coins

WEAPONS

Dagger x 3 (left-side belt, one in each boot), silver dagger (right-side belt)

ARMOR

None

WEALTH

23 gp
5 sp

BACKGROUND

Zoful comes from a long line of Sages, all highly intgelligent and successful, leaving his family to wonder who his real parents are. Zoful thinks far more highly of himself than anyone else thinks is warranted, once they meet him. His "Exotic" moniker was of course his idea.

Re: Rogues’ Gallery

Posted: Mon Mar 29, 2021 3:05 am
by greyarea
Image

NAME: Dohram, Servant of Saint Carmichael
CLASS: Cleric
LEVEL: 1
RACE/GENDER: Human/Masculine
ALIGNMENT: Lawful
AGE: 25

STR: 13 (+1 melee, 3-in-6 open doors)
INT: 9 (literate)
WIS: 14 (+1 magic saves)
DEX: 9
CON: 5 (-2 hp)
CHA: 8 (reactions -1, 3 retainers max, loyalty 6)

HP: 4 (4)
AC: 2 [17]

XP: -0-
XP Bonus: +5%

SAVING THROW: Death: 11 Wands: 12 Poison: 14 Breath: 16 Spells: 15
Languages: Lawful, Common, Uncommon
Special Abilities, Modifiers:
Coughing. Praying.
Turning Undead: 7 / 9 / 11

EQUIPMENT:
Holy Symbol
Backpack
Stakes (3) and Mallet
Torches (6)
Flint and Steel
Water/Wineskin (with wine)
Iron Rations (7 days)

WEAPONS:
Mace (1d6+1)
Sling (1d4)

ARMOR:
Plate Mail
Shield

WEALTH: 9 gp

SPELLS: Ha! Only 1st level.

BACKGROUND: Dohram is an unremarkable cleric, everyone says so. He's no great looker, and rather sickly. He seems always to have a cough. He is a follower of Saint Carmichael, patron of the infirm. His parents gave him to the church, not because he was the oldest or the best, but it seemed better than trussing him in a burlap sack and tossing him in the river. At least he was born with a tonsure. He spent some time in the seminary but was ejected to "spread the word" early because no one could stand looking at him.

He may not last long...