Name: Alphonse
Sex/Race/Class/Level: Male Human Magic User Lv.1
Experince points:
Luck Points: 3
Alignment: N
Vital stats: 20 years old, 6ft tall, 160lbs, brown hair, green eyes, fair skinned
STR: 8
INT: 15
WIS: 9
DEX: 10
CON: 12
CHR: 13
WEALTH: 7 (starting gold 70gp)
Hit Dice: d6
Hit Points: 6
Saving throw: 15 (+2 vs. Spells, Wands, Staves)
Armor Class: 10 (no armor)
Weapons:
Quarterstaff (+0, d6, 2-handed)
Dagger (+0, d6-1, Thrown: 10'/20'/30', RoF: 2)
Equipment: Black robes, billowy black cloak, sm belt pouch, commoners clothing, backpack, waterskin, quill+ink, five sheets of parchment, waterproof scroll tube. Spellbook (11 spells, 89 blank pages).
Special Equipment: Hooded lantern w/ continual light cast inside it
Unfinished manuscript
(once per day consulting the book acts like Contact Other Plane, for one question per MU level, as if asking 1 plane away for guidance; the question need not be a yes/no question.)
Scroll w/sleep
Magic Talents: Figment, Spark, Animate Tool
Spellbook:
1st:Charm Person, Detect Magic, Hold Portal, Light, Protection from Chaos, Read Languages, Read Magic, Sleep, Dancing Lights, Enlargement, Ventriliquism.
Languages: Dwarf, elf, Goblin, Orc, Fhtagn
Special abilities:
Enchantment - create magic items
- 1: Scrolls, 3: Potions, 5: Lesser Wands, 7: Lesser Rings, 9: Major Items
- @1: Create Scrolls (100gp/spell level; 1 week per spell level)
Character blurb:
Alphonse was born and raised in Mirabilis, the son of a struggling brewer and the middle child of 7 siblings. Studious from the start, Alphonse had no interest in brewing or any other trade, for that matter, so his father arranged a live-in apprenticeship to a local wizard/sage named Merrick. Seeing some potential in his new apprentice, he trained Alphonse in the magical arts, where he found his calling.
With the unexpected passing of Merrick, and no suitable way to earn some coin, Alphonse made the tough decision to try his hand at adventuring - surely fortune would shine on him and he'd be showered in gold and glory.
Alphonse is young, naive, and has NEVER left the urban locale of his birth. He's very smart, gets along well with others, and he is confident in his fledgling abilities. He is always interested in learning things and is easily distracted by tidbits of information or curiosities. At the present time, he doesn't know what he's going to do, or where to start. He has no friends aside from some local merchants, and he's a bit nervous going out in the world by himself. Not knowing how a brave adventuring wizard is supposed to behave or act, he has purchased some dark robes and a cloak, and with his trusty staff, he does his best to try and act mysterious and mystical (or at least how he thinks a wizard would act) although when he gets excited, he has tendency to act more like his normal, curious, naive self. He has been looking for some companions and adventure, and not having much success, he's become a little depressed.