Delve #3

Old dungeon delves will go here.

Moderator: merias

Locked
User avatar
merias
Site Admin
Posts: 2094
Joined: Sat Jan 30, 2016 2:37 am
Location: Ottawa, Ontario
Contact:

Delve #3

Post by merias »

You spend a week resting and taking care of equipment and hireling purchases, then head off to the dungeon entrance in the Ravenwood.

Image

Where to?

User avatar
greyarea
Posts: 1496
Joined: Sun Jan 31, 2016 1:17 am

Re: Delve #3

Post by greyarea »

Let’s go east and then north, suggests Berthold. We may be able to get to the shrine of Pox from that direction. Possibly there is a room there as well.

User avatar
jcftao
Posts: 2196
Joined: Sun Jan 31, 2016 3:52 am
Contact:

Re: Delve #3

Post by jcftao »

"Agreed, Berthod! I hope more treasure lies near the Shrine of Ol' Poxpuss. We'll have more lanterns than we can carry if this is true!"

Cedric readies his shield and handaxe. If any dungeon dwelling cur shows its face, Cedric will heave his handaxe at them, then draw his bastard sword.

JimboJimbo
Posts: 442
Joined: Sat Jun 18, 2022 10:59 am

Re: Delve #3

Post by JimboJimbo »

Sounds Jingly the elf giggles.

I'll lead the way in my sneaky bed time slippers

The elf prepares to sneak off and scout ahead.

User avatar
jcftao
Posts: 2196
Joined: Sun Jan 31, 2016 3:52 am
Contact:

Re: Delve #3

Post by jcftao »

Cederic mutters to Berthold, "That new recruit is a little strange...but he seems to enjoy his work!"

User avatar
merias
Site Admin
Posts: 2094
Joined: Sat Jan 30, 2016 2:37 am
Location: Ottawa, Ontario
Contact:

Re: Delve #3

Post by merias »

You head east, with Jingle scouting ahead (I'll assume he stays within the 60' range of Berthod's lantern). From the Oratorium, the north door leads to a dusty corridor that heads west and south, passing the flying Goblin room and putting you back where you fought the giant lizards. You notice there is still dried blood on the floor at the four-way intersection, but the lizard carcasses have been moved or eaten.

All is still quiet, where to?

Image

User avatar
jcftao
Posts: 2196
Joined: Sun Jan 31, 2016 3:52 am
Contact:

Re: Delve #3

Post by jcftao »

Cedric says, "There is a south door in the chapel." (room #6)

User avatar
rredmond
Posts: 428
Joined: Thu Feb 25, 2016 9:17 pm
Location: South Jersey
Contact:

Re: Delve #3

Post by rredmond »

Schmidt agrees, "let's check that out. See as much of this area as we can."
Holy Schmidt He swears by his pretty floral bonnet...
Cure Light Wounds -- 3/ 3 Updated: 3/18/2024
Bind wounds for 1d3 after each combat

User avatar
greyarea
Posts: 1496
Joined: Sun Jan 31, 2016 1:17 am

Re: Delve #3

Post by greyarea »

Berthold agrees

JimboJimbo
Posts: 442
Joined: Sat Jun 18, 2022 10:59 am

Re: Delve #3

Post by JimboJimbo »

I'll check the door once.
I'll check the lock twice.
I'll find out if it's naughty or nice
Schmandta Klaus, maybe duck down


That'selvish for listen at door & search for traps :)

Locked