Discuss Swords & Wizardry White Box - Rules questions, commentary, house rules
1 post • Page 1 of 1
- Site Admin
- Posts: 1011
- Joined: Sat Jan 30, 2016 2:37 am
- Location: Eastern Townships, Québec
I just noticed the sleep spell in WB FMAG affects 1d6 creatures of "3 to 4+1" hit dice. That seems excessive - up to six Ogres? So I looked back and the sleep spell has been that way since the WB first print! I think it should be 1d6 creatures of 3 to 3+ hit dice, and one of 4 to 4+1 hit dice. That more closely matches the OD&D ranges, anyway.