Finished Characters

Swords & Wizardry Core Rules Dungeon Delving

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merias
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Location: Ottawa, Ontario
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Finished Characters

Post by merias »

Finished Characters will go here, please use this template:

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.~-= [b]Name[/b] =-~.

[color=Brown]Race[/color] : 
[color=Brown]Class[/color] : 
[color=Brown]Level[/color] : 
[color=Brown]Alignment [/color]: 

[color=Brown]Experience Points[/color] : 
[color=Brown]XP Bonus[/color] : 
[color=Brown]Hit Dice[/color] : 
[color=Brown]Hit Points[/color] : 
[color=Brown]Armor Class (AAC)[/color] : / (front/rear)
[color=Brown]Base Hit Bonus[/color] : [+0 or +1 for Fighters]
[color=Brown]Saving Throw[/color] : 

[b][color=Purple]Abilities[/color][/b]
[color=Brown]STR [/color]:  ()
[color=Brown]INT [/color]:  ()
[color=Brown]WIS [/color]:  ()
[color=Brown]CON [/color]:  ()
[color=Brown]DEX [/color]:  ()
[color=Brown]CHA [/color]:  ()

[b][color=Purple]Languages[/color][/b]
Common

[b][color=Purple]Special Abilities & Spells[/color][/b]

[b][color=Purple]Armor & Weapons[/color][/b]

[b][color=Purple]Equipment[/color][/b]

[b][color=Purple]Magic Items[/color][/b]

[b][color=Purple]Wealth[/color][/b]

[color=Brown]PP[/color]:
[color=Brown]GP[/color]:
[color=Brown]SP[/color]:
[color=Brown]CP[/color]:
[color=Brown]Gems & Jewels[/color]:

[b][color=Purple]Hirelings[/color][/b]

[color=Brown]Name:[/color] [color=Brown]Class:[/color] [color=Brown]Race:[/color]
[color=Brown]HP:[/color] [color=Brown]AAC:[/color] [color=Brown]SAV:[/color]
[color=Brown]Armor:[/color] [color=Brown]Weapons:[/color]
[color=Brown]Equip:[/color]

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rredmond
Posts: 150
Joined: Thu Feb 25, 2016 9:17 pm
Location: South Jersey
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Re: Finished Characters

Post by rredmond »

.~-= Schmidt the Holy =-~.
Race : Human
Class : Cleric
Level : 1
Alignment : Lawful

Experience Points : 998 (1500)
XP Bonus : +5%
Hit Dice : d6
Hit Points : 6
Armor Class (AAC) : 15/16 (front/rear)
Base Hit Bonus : +0
Saving Throw : 15 (+2 v para/poison)

Abilities
STR : 14 (Doors 1-2, carry +10 pounds)
INT : 10 (2 languages)
WIS : 16 ()
CON : 10 (+0)
DEX : 8 (-1 AC/missiles)
CHA : 12 (4 hirelings max)

Languages
Common, orc, dwarven

Special Abilities & Spells
Turn Undead
CLW x1

Armor & Weapons
Plate Mail (70) (+6 AC)
Flail (10) (1d8)

Equipment
Holy Symbol (wood)
Holy Symbol (silver)
Back Pack
large sack
waterskin
rations, dry x5
flint & steel
oil x5

Magic Items

Wealth

PP: 0
GP: 264
SP: 5
CP: 0
Gems & Jewels: 0

Hirelings

Name: Class: Race:
HP: AAC: SAV:
Armor: Weapons:
Equip:
the S&W Core rules
Last edited by rredmond on Thu Dec 15, 2022 6:31 pm, edited 5 times in total.
Holy Schmidt
Cure Light Wounds -- 1 0
Bind wounds for 1d3 after each combat

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Attronarch
Posts: 41
Joined: Tue Sep 20, 2022 2:48 pm

Re: Finished Characters

Post by Attronarch »

.~-= Phelim "The Unique" Axer =-~.

Race : Human
Class : Thief
Level : 1
Alignment : Neutral

Experience Points : 0
XP Bonus : 0
Hit Dice : d4
Hit Points : 4
Armor Class (AAC) : 10/10 (front/rear)
Base Hit Bonus : [+0]
Saving Throw : 15

Abilities
STR : 8 (0)
INT : 9 (1 additional language)
WIS : 12 (0)
CON : 9 (0, 75% raise dead survival)
DEX : 12 (0)
CHA : 11 (max hirelings 4)

Languages
Common, Giantish

Special Abilities & Spells

Backstab: When attacking with surprise, from behind, the Thief gains +4 to hit and inflicts double damage. At levels 5- 8, damage is tripled, and from a Thief above level 8 such an attack inflicts quadruple damage.

Saving Throw Bonus: Thieves gain a +2 bonus on saving throws against devices, including traps, magical wands or staffs, and other magical devices.

Armor & Weapons

Spear (d6, d6+1 if 2H)
Club (d4)
Bow, short (2 attacks per round)
Arrows (20) (d6)

Equipment

Backpack (30 pounds capacity)
Bedroll
Bell
Block and tackle
Case (map or scroll)
Chalk
Crowbar
Flint & steel
Hammer
Grappling hook
Mirror, small steel
Ration, dried (5)
Rope, hemp (50 feet)
Sack (15 pounds capacity)
Spike, iron (12)
Torch (6)

Magic Items

Wealth

PP: 0
GP: 0
SP: 3
CP: 9
Gems & Jewels: 0

Hirelings

Name: Class: Race:
HP: AAC: SAV:
Armor: Weapons:
Equip:

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Magremore
Posts: 211
Joined: Wed May 18, 2016 6:35 pm
Location: New England, U.S.

Re: Finished Characters

Post by Magremore »

.~-= Bel'xor of the Borderlands =-~.

Race : Human
Class : Fighter
Level : 1
Alignment : Lawful

Experience Points : 998
XP Bonus : 5%
Hit Dice : 1
Hit Points : 9
Armor Class (AAC) : 17 / 16 (front/rear)
Base Hit Bonus : +1
Saving Throw : 14

Abilities
STR : 15 (+1 to hit, 1400 coins)
INT : 10 (—)
WIS : 9 (—)
CON : 13 (+1 hp, 100% resurrect)
DEX : 14 (+1 missile fire, +1 AC)
CHA : 11 (max hirelings: 4)

Languages
Common, Goblin, Lizardman

Special Abilities & Spells

Armor & Weapons
Plate Armor
Two-Handed Sword (in hand)
Battle Axe (left hip)
Dagger (right boot)
Short bow (stowed)
Quiver (right hip, front)
. Arrows x 13

Equipment
Waterskin (slung right shoulder)
Back Pack
. Dry Rations x 5
. Trail Rations x 2
. Rope
. Leather Flask x 5
. . Oil pint x 5
. Flint & Steel
. Wolfsbane
Small Sack (right hip, back)
. Iron Spikes x 12
. Hammer
Large Sack for the monies (slung left shoulder)

Magic Items

Wealth
PP:
GP: 117 (-100 plate, -30 long sword, -14 Wennic, -101 Wennic plate & rope, -14 Otto, -16 Otto shield & spear)
SP: 1 (-1 wolfsbane)
CP: 5
Gems & Jewels:
Other: MU Scroll (Light, 60 gp value)

Hirelings
Name: Wennic the Viking Class:Race: Human
HP: 3 AAC: 17 /16 SAV: 15
Armor: Plate, Shield Weapons: Spear, Hand Axe, Longsword
Equip: Backpack, sack, wineskin, rations (1 day), dry rations (7 days), bronze lamp, oil (9), rope
Notes: ...

Name: Otto Class:Race: Human
HP: 6 AAC: 14 /13 SAV: 15
Armor: Ring, Shield Weapons: Spear, Hand Axe
Equip: Backpack, wineskin, rations
Notes: A burly, middle-aged man with a reddish nose who likes his ale.
Last edited by Magremore on Thu Jan 19, 2023 9:35 pm, edited 16 times in total.

JimboJimbo
Posts: 151
Joined: Sat Jun 18, 2022 10:59 am

Re: Finished Characters

Post by JimboJimbo »

With correct (8) dex

.~-= Bonner Briggat =-~.

Race : Dwarf
Class : Fighter
Level : 1
Alignment : Neutral

Experience Points :
XP Bonus : +5%
Hit Dice : d8
Hit Points : 9
Armor Class (AAC) : 13/13 (front/rear)
Base Hit Bonus : +1 (+3 total)
Saving Throw : 15

Abilities
STR :17 (+2)
INT : 7 (-1)
WIS : 9 (-)
CON :13 (+1)
DEX : 8 (-1)
CHA : 9 (-)

Languages
Common, Dwarf

Special Abilities & Spells
+4 save vs magic, stone cunning, 60' infravision

Armor & Weapons
Spear (d6, d6+1), club (d4); shield (+1 ac); Ring armour (+3 ac);

Equipment
Backpack; rations, dried x5 days; rope, hemp, 50'; sack, 30lbs x2;

Magic Items

Wealth

PP:
GP:
SP:
CP:
Gems & Jewels:

Hirelings

Name: Class: Race:
HP: AAC: SAV:
Armor: Weapons:
Equip:

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jcftao
Posts: 1876
Joined: Sun Jan 31, 2016 3:52 am
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Re: Finished Characters

Post by jcftao »

.~-= Cedric Woolsey =-~.

Race : Human
Class : Fighter
Level : 1st
Alignment : Lawful

Experience Points : 0
XP Bonus : 5%
Hit Dice : 1
Hit Points : 8
Armor Class (AAC) : 15 (w/Dex bonus)/ 13 (rear)
Base Hit Bonus : +1
Saving Throw : 14

Abilities
STR : 16 (+1 to hit/ +1 to dmg)
INT : 11 (2 additional languages)
WIS : 11 (+0)
CON : 12 (+0)
DEX : 15 (+1 to AC, parry bonus of +2)
CHA : 9 (4 hirelings max)

Languages
Common, 2 others to be determined

Special Abilities & Spells Multiple Attacks: Against creatures with 1HD or less, a
Fighter makes one attack per level each round.
Parry Enemy Attacks, Strength Bonuses
Gains an additional +1 to damage when using the bastard sword two-handed
Armor & Weapons Ring mail and shield, bastard sword 1d8, hand axe 1d6, and dagger 1d4

Equipment Backpack, 4 days trail rations, 3 torches, 1 pt lamp oil, waterskin, flint & steel, chalk, bedroll, and 4 sq yards of canvas

Magic Items

Wealth [starting gold was 80 gp]

PP:
GP: 2
SP:
CP: 2
Gems & Jewels:

Hirelings

Name: Class: Race:
HP: AAC: SAV:
Armor: Weapons:
Equip:

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greyarea
Posts: 1042
Joined: Sun Jan 31, 2016 1:17 am

Re: Finished Characters

Post by greyarea »

.~-= Berthod the Bold =-~.

Race : human
Class : fighter
Level : 1
Alignment : lawful

Experience Points : 0
XP Bonus : +5%
Hit Dice : 1d8
Hit Points : 8
Armor Class (AAC) : 14/13 (front/rear)
Base Hit Bonus : +1
Saving Throw : 14

Abilities
STR : 15 (+1)
INT : 9 ()
WIS : 6 ()
CON : 9 ()
DEX : 13 (+1)
CHA : 8 (3 hirelings max)

Languages
Common, Quebecois

Special Abilities & Spells

Armor & Weapons
Ring Mail
Bow & 40 arrows
Bastard Sword

Equipment
Backpack
Sack, large
Bullseye lantern
10 flasks of oil
50' hemp rope
10 days trail rations
Flint and steel
Bedroll
Crowbar
10 torches



Magic Items

Wealth

PP:
GP: 3
SP: 2
CP:
Gems & Jewels:

Hirelings

Name: Class: Race:
HP: AAC: SAV:
Armor: Weapons:
Equip:

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