This topic seemed a little light, OK well empty, so I thought I'd share some X-plorers ideas that I had posted to my blog a while ago. I really like this game - I've run it a few times and came up with some rules additions:
https://drive.google.com/file/d/0ByYame ... sp=sharing
There is some new armor, a few new weapons, and some zero-G combat rules (at some point I have to fix the ugly 2-column layout, but it gets the material across).
[X-plorers] X-plorers mini-supplement
Re: [X-plorers] X-plorers mini-supplement
I will definitely check this out when I'm free from the tyranny of the office firewall. I'm also a big fan of this one. Some of the skill categories of the classes seem a little off but overall it really works for me.