Sammich Buttonchubb
Terror replaces victory... "I knew it! Crabs are first scavengers, s-s-so.... so a Sea Monster did this!" he exclaims in a hushed-shriek. Nocking an arrow, the half-pint puts his back against the wall and slides it toward the cavern room's entrance.
Master Baker, Chef, part-time Archer, armchair Boyer/Fletcher
HP: 12
AC: 6 [13]
Super sneaky
To Hit: +3 (missile weapons)
Zen Archer ~ Allies are safe when I fire into combat
Arrows = 40
Target priority: imminent danger (self or companion), then the target most injured.
When possible, Sammich will always try to retrieve previously fired arrows.