Loot from second delve:
Silver ring (40gp)
48sp, two short bows, six short swords, a pair of bone dice. Six sets of leather armor with a red fist painted on the chest area.
Leather satchel containing 662gp, 338sp and 3 large aquamarine gems (200gp each)
6 +1 arrows
Pox's Philtre of Fire Breath
100 platinum ingots (500gp)
10 small emeralds (1000gp)
3 healing potions
MU Scroll - light, monster summoning II
Monsters slain or avoided:
Two giant lizards
Six flying goblins
Two pedipalps
1,160xp and 685gp each for Bel'xor, Cedric, Berthod, and Schmidt (before any XP bonuses). I already deducted 100gp from the treasure total for identification of the scroll and healing potions.
Wennic is now a 1st level fighter, with 580xp and 7hp. Abilities: STR 11 INT 12 WIS 11 DEX 10 CON 15 CHA 11.
I've made a loyalty role, and for now he wishes to stay with Bel'xor, for a half share of XP and 1/3 of Bel'xor's treasure share, but you are free to refuse this arrangement.
Delve #2 Aftermath
Moderator: merias
Re: Delve #2 Aftermath
I think a couple of you will go up to level 2, let me know and we'll do the bookkeeping.
Re: Delve #2 Aftermath
We don't have to sell the MU scroll or anything right?
We obviously want to hang onto that, you know in case we meet any wizardy types that want to join the party
We obviously want to hang onto that, you know in case we meet any wizardy types that want to join the party
Holy Schmidt He swears by his pretty floral bonnet...
Cure Light Wounds -- 3/3
Hold Person — 1/1
Updated: 4/16/2024
Bind wounds for 1d3 after each combat
Cure Light Wounds -- 3/3
Hold Person — 1/1
Updated: 4/16/2024
Bind wounds for 1d3 after each combat
Re: Delve #2 Aftermath
Nope, you can keep it, gift it to a needy Elf, or sell it, your choice!
Re: Delve #2 Aftermath
Perfect. And do we roll our next level HP? Or the DM?
Also, with your bonuses, at second level will I have 2 1st level spells, or 3?
Thanks Doug, fun game!
Also, with your bonuses, at second level will I have 2 1st level spells, or 3?
Thanks Doug, fun game!
Holy Schmidt He swears by his pretty floral bonnet...
Cure Light Wounds -- 3/3
Hold Person — 1/1
Updated: 4/16/2024
Bind wounds for 1d3 after each combat
Cure Light Wounds -- 3/3
Hold Person — 1/1
Updated: 4/16/2024
Bind wounds for 1d3 after each combat
Re: Delve #2 Aftermath
The WIS bonus gives you an extra 1st level spell, so you will have 2 1st-level spells.
If you want to roll your HP, go ahead, or let me know and I'll do it.
Re: Delve #2 Aftermath
Holy Schmidt He swears by his pretty floral bonnet...
Cure Light Wounds -- 3/3
Hold Person — 1/1
Updated: 4/16/2024
Bind wounds for 1d3 after each combat
Cure Light Wounds -- 3/3
Hold Person — 1/1
Updated: 4/16/2024
Bind wounds for 1d3 after each combat
Re: Delve #2 Aftermath
I doubt Berthold is ready for Level 2 but he’d love to delve again
Re: Delve #2 Aftermath
I think Cedric can afford some plate mail at this point.
I'll hold onto the 3 healing potions, unless folks think we should spread them out?
Holy Schmidt He swears by his pretty floral bonnet...
Cure Light Wounds -- 3/3
Hold Person — 1/1
Updated: 4/16/2024
Bind wounds for 1d3 after each combat
Cure Light Wounds -- 3/3
Hold Person — 1/1
Updated: 4/16/2024
Bind wounds for 1d3 after each combat
Re: Delve #2 Aftermath
Healing potions might be better spread out, just in case.
I was going to buy you a set of plate for your wedding, but instead I might just get you a gravy boat…
I was going to buy you a set of plate for your wedding, but instead I might just get you a gravy boat…