Fallen Souls
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- Posts: 467
- Joined: Sat Jun 18, 2022 10:59 am
Re: Finished Characters
Guthry the Mage leapt into a pit on level 1 to save his companion and soon regretted it.
.~-= Guthry of Swemm =-~.
Race: : Human
Class: : Magic User
Level: : 1
Alignment:: Neutral
Experience Points :
XP Bonus : +5%
Hit Dice : d4
Hit Points : 5
Armor Class (AAC) :10 /10 (front/rear)
Base Hit Bonus : +0
Saving Throw : 15
Abilities
STR: 11 (doors 1-2)
INT: 15 (4/75%/6-10)
WIS: 6 ()
CON: 13 (Raise Dead 65%)
DEX: 11 ()
CHA: 7 (3 henchmen)
Languages
Common, Neutral, Giantish, Goblin, Dwarfish, Elvish
Special Abilities & Spells
+2 save vs spells
Spell Casting: Hold Portal, Shield, Sleep, Light, Magic Missile, Read Magic
Armor & Weapons
Staff (d6)
Darts (x8) (d3)
Equipment
pack
dry rations x7
bronze lamp & 9 oil
sack, 15lbs
handcart
Scroll - Light
Magic Items
Wealth
PP:
GP: 1
SP:
CP:
Gems & Jewels:
Hirelings
Name: Valas Class: ?Race: ?
HP: 4 AAC: 13 SAV: 15
Armor: Ringmail Weapons: short sword
Equip: rations, pack, wineskin
.~-= Guthry of Swemm =-~.
Race: : Human
Class: : Magic User
Level: : 1
Alignment:: Neutral
Experience Points :
XP Bonus : +5%
Hit Dice : d4
Hit Points : 5
Armor Class (AAC) :10 /10 (front/rear)
Base Hit Bonus : +0
Saving Throw : 15
Abilities
STR: 11 (doors 1-2)
INT: 15 (4/75%/6-10)
WIS: 6 ()
CON: 13 (Raise Dead 65%)
DEX: 11 ()
CHA: 7 (3 henchmen)
Languages
Common, Neutral, Giantish, Goblin, Dwarfish, Elvish
Special Abilities & Spells
+2 save vs spells
Spell Casting: Hold Portal, Shield, Sleep, Light, Magic Missile, Read Magic
Armor & Weapons
Staff (d6)
Darts (x8) (d3)
Equipment
pack
dry rations x7
bronze lamp & 9 oil
sack, 15lbs
handcart
Scroll - Light
Magic Items
Wealth
PP:
GP: 1
SP:
CP:
Gems & Jewels:
Hirelings
Name: Valas Class: ?Race: ?
HP: 4 AAC: 13 SAV: 15
Armor: Ringmail Weapons: short sword
Equip: rations, pack, wineskin
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- Posts: 467
- Joined: Sat Jun 18, 2022 10:59 am
Re: Finished Characters
Bonner fell victim to a turn-key trap on level 1
With correct (8) dex
.~-= Bonner Briggat =-~.
Race : Dwarf
Class : Fighter
Level : 1
Alignment : Neutral
Experience Points :
XP Bonus : +5%
Hit Dice : d8
Hit Points : 9
Armor Class (AAC) : 13/13 (front/rear)
Base Hit Bonus : +1 (+3 total)
Saving Throw : 15
Abilities
STR :17 (+2)
INT : 7 (-1)
WIS : 9 (-)
CON :13 (+1)
DEX : 8 (-1)
CHA : 9 (-)
Languages
Common, Dwarf
Special Abilities & Spells
+4 save vs magic, stone cunning, 60' infravision
Armor & Weapons
Spear (d6, d6+1), club (d4); shield (+1 ac); Ring armour (+3 ac);
Equipment
Backpack; rations, dried x5 days; rope, hemp, 50'; sack, 30lbs x2;
Magic Items
Wealth
PP:
GP:
SP:
CP:
Gems & Jewels:
Hirelings
Name: Class: Race:
HP: AAC: SAV:
Armor: Weapons:
Equip:
With correct (8) dex
.~-= Bonner Briggat =-~.
Race : Dwarf
Class : Fighter
Level : 1
Alignment : Neutral
Experience Points :
XP Bonus : +5%
Hit Dice : d8
Hit Points : 9
Armor Class (AAC) : 13/13 (front/rear)
Base Hit Bonus : +1 (+3 total)
Saving Throw : 15
Abilities
STR :17 (+2)
INT : 7 (-1)
WIS : 9 (-)
CON :13 (+1)
DEX : 8 (-1)
CHA : 9 (-)
Languages
Common, Dwarf
Special Abilities & Spells
+4 save vs magic, stone cunning, 60' infravision
Armor & Weapons
Spear (d6, d6+1), club (d4); shield (+1 ac); Ring armour (+3 ac);
Equipment
Backpack; rations, dried x5 days; rope, hemp, 50'; sack, 30lbs x2;
Magic Items
Wealth
PP:
GP:
SP:
CP:
Gems & Jewels:
Hirelings
Name: Class: Race:
HP: AAC: SAV:
Armor: Weapons:
Equip:
Re: Finished Characters
Cedric the Fighter was disemboweled by Orcs on level one.
.~-= Cedric Woolsey =-~.
Race : Human
Class : Fighter
Level : 2nd
Alignment : Lawful
Experience Points : 3195 [including 5%]
XP Bonus : 5%
Hit Dice : 2d8
Hit Points : 13
Armor Class (AAC) : 18 (w/Dex bonus)/ 17 (rear)
Base Hit Bonus : +1
Saving Throw : 14
Abilities
STR : 16 (+1 to hit/ +1 to dmg)
INT : 11 (2 additional languages)
WIS : 11 (+0)
CON : 12 (+0)
DEX : 15 (+1 to AC, parry bonus of +2)
CHA : 9 (4 hirelings max)
Languages
Common, 2 others to be determined
Special Abilities & Spells Multiple Attacks: Against creatures with 1HD or less, a
Fighter makes one attack per level each round.
Parry Enemy Attacks, Strength Bonuses
Gains an additional +1 to damage when using the bastard sword two-handed
Armor & Weapons Platemail and shield, bastard sword 1d8, hand axe 1d6, and dagger 1d4
Equipment Backpack, 4 days trail rations, 3 torches, 1 pt lamp oil, waterskin, flint & steel, chalk, bedroll, and 4 sq yards of canvas
Magic Items 2 healing potions
Wealth [starting gold was 80 gp]
PP:
GP: 1617
SP:
CP: 2
Gems & Jewels:
Hirelings
Name: Class: Race:
HP: AAC: SAV:
Armor: Weapons:
Equip:
.~-= Cedric Woolsey =-~.
Race : Human
Class : Fighter
Level : 2nd
Alignment : Lawful
Experience Points : 3195 [including 5%]
XP Bonus : 5%
Hit Dice : 2d8
Hit Points : 13
Armor Class (AAC) : 18 (w/Dex bonus)/ 17 (rear)
Base Hit Bonus : +1
Saving Throw : 14
Abilities
STR : 16 (+1 to hit/ +1 to dmg)
INT : 11 (2 additional languages)
WIS : 11 (+0)
CON : 12 (+0)
DEX : 15 (+1 to AC, parry bonus of +2)
CHA : 9 (4 hirelings max)
Languages
Common, 2 others to be determined
Special Abilities & Spells Multiple Attacks: Against creatures with 1HD or less, a
Fighter makes one attack per level each round.
Parry Enemy Attacks, Strength Bonuses
Gains an additional +1 to damage when using the bastard sword two-handed
Armor & Weapons Platemail and shield, bastard sword 1d8, hand axe 1d6, and dagger 1d4
Equipment Backpack, 4 days trail rations, 3 torches, 1 pt lamp oil, waterskin, flint & steel, chalk, bedroll, and 4 sq yards of canvas
Magic Items 2 healing potions
Wealth [starting gold was 80 gp]
PP:
GP: 1617
SP:
CP: 2
Gems & Jewels:
Hirelings
Name: Class: Race:
HP: AAC: SAV:
Armor: Weapons:
Equip:
-
- Posts: 467
- Joined: Sat Jun 18, 2022 10:59 am
Re: Finished Characters
Jingle Snowtoes was immolated by Schmidt's fire-breathing potion after Jingle inadvertently summoned a demon on level 1.
.~-= Jingle Snowtoes =-~.
Race : Elf
Class : MU/T
Level : 1/!
Alignment: A litte bit naught. A little bit nice.
Experience Points :
XP Bonus :
Hit Dice : d4/d4
Hit Points :3
Armor Class (AAC) :10/10(front/rear)
Base Hit Bonus : +0
Saving Throw : 14
Abilities
STR : 8 (D:1-2)
INT : 14 (4;7;65%;5/8)
WIS : 10 (-)
CON : 8 (-1/50%)
DEX : 12 (-)
CHA : 11 (4 hirelings)
Languages
Common, elvish, dwarfish, goblin, (+1 more)
Special Abilities & Spells
Darkvision, 60'; Secret doors: 4/6 searching, 1/6 passing; immune ghoul touch
+2 save spells
+2 save devices
Backstab: +4 hit/x2 damage
Climb:85% Delicate:15% Sounnds: 3/d6
Hide:10% Move:20% Locks:10%
Spells: Detect Magic*; Hold P-0rtal; Light; Prot evil; Read languages; Read magic*; Shield; Sleep;
* = memorised
Armor & Weapons
Liquorice sling, 20 gobstoppers (d4) candy cane club (d4)
Equipment
Spellbook; milk & cookies x10; Backpack; Waterskin; Tinsel (hemp) 50'; toffee hammer & 5 spikes; Sacks x2 (L), x1 (s); candy cane shivs x2 (d4);
Scroll - sleep,x1; Hold Portal x1
Magic Items
Wealth
PP:
GP:4
SP:
CP:
Gems & Jewels:
Hirelings
Name: Class: Race:
HP: AAC: SAV:
Armor: Weapons:
Equip:
.~-= Jingle Snowtoes =-~.
Race : Elf
Class : MU/T
Level : 1/!
Alignment: A litte bit naught. A little bit nice.
Experience Points :
XP Bonus :
Hit Dice : d4/d4
Hit Points :3
Armor Class (AAC) :10/10(front/rear)
Base Hit Bonus : +0
Saving Throw : 14
Abilities
STR : 8 (D:1-2)
INT : 14 (4;7;65%;5/8)
WIS : 10 (-)
CON : 8 (-1/50%)
DEX : 12 (-)
CHA : 11 (4 hirelings)
Languages
Common, elvish, dwarfish, goblin, (+1 more)
Special Abilities & Spells
Darkvision, 60'; Secret doors: 4/6 searching, 1/6 passing; immune ghoul touch
+2 save spells
+2 save devices
Backstab: +4 hit/x2 damage
Climb:85% Delicate:15% Sounnds: 3/d6
Hide:10% Move:20% Locks:10%
Spells: Detect Magic*; Hold P-0rtal; Light; Prot evil; Read languages; Read magic*; Shield; Sleep;
* = memorised
Armor & Weapons
Liquorice sling, 20 gobstoppers (d4) candy cane club (d4)
Equipment
Spellbook; milk & cookies x10; Backpack; Waterskin; Tinsel (hemp) 50'; toffee hammer & 5 spikes; Sacks x2 (L), x1 (s); candy cane shivs x2 (d4);
Scroll - sleep,x1; Hold Portal x1
Magic Items
Wealth
PP:
GP:4
SP:
CP:
Gems & Jewels:
Hirelings
Name: Class: Race:
HP: AAC: SAV:
Armor: Weapons:
Equip:
Re: Finished Characters
Twig was burnt to a crisp by a fireball-breathing skeleton on level 2.
.~-= Twig =-~.
Race : human
Class : assassin
Level : 2
Alignment : neutral
Experience Points : 1897 xp
XP Bonus : 0
Hit Dice : 2
Hit Points : 7
Armor Class (AAC) : 13/13 (front/rear)
Base Hit Bonus : +0
Saving Throw : death ray or poison 13, wands 14, turn to stone 13, dragon breath 16, spells 15
Abilities
STR : 7
INT : 11
WIS : 10
CON : 9
DEX : 13 (+1)
CHA : 7 (-1)
Languages
Common, goblin, and elven
Special Abilities & Spells
disguises, poison use, thief skills at 2 levels lower, backstab
Armor & Weapons
leather armor, two daggers, a silvered dagger, shortbow w/ 20 arrows
Equipment
backpack, flint & steel, waterskin, 3 days iron rations, fishing net, fine cord 50', bell, iron spikes (3), grappling hook, bottle of wine, bedroll, small mirror, lamp oil (2), torch (1), silk rope 50', bunch of wolfsbane, 2 doses of choking poison, hooked net, 6 iron spikes with eyelets, fine cord (enough for three trip traps using the spikes)
Magic Items Dust of Concealing ~ when sprinkled on someone or something close to man-sized or smaller, it renders them or it invisible and silent (as the spells, but not an area of effect, just the person or object) for some unknown time period. 1 dose.
Wealth
PP:
GP: 968 gp
SP:
CP:
Gems & Jewels:
Hirelings
Name: Class: Race:
HP: AAC: SAV:
Armor: Weapons:
Equip:
.~-= Twig =-~.
Race : human
Class : assassin
Level : 2
Alignment : neutral
Experience Points : 1897 xp
XP Bonus : 0
Hit Dice : 2
Hit Points : 7
Armor Class (AAC) : 13/13 (front/rear)
Base Hit Bonus : +0
Saving Throw : death ray or poison 13, wands 14, turn to stone 13, dragon breath 16, spells 15
Abilities
STR : 7
INT : 11
WIS : 10
CON : 9
DEX : 13 (+1)
CHA : 7 (-1)
Languages
Common, goblin, and elven
Special Abilities & Spells
disguises, poison use, thief skills at 2 levels lower, backstab
Armor & Weapons
leather armor, two daggers, a silvered dagger, shortbow w/ 20 arrows
Equipment
backpack, flint & steel, waterskin, 3 days iron rations, fishing net, fine cord 50', bell, iron spikes (3), grappling hook, bottle of wine, bedroll, small mirror, lamp oil (2), torch (1), silk rope 50', bunch of wolfsbane, 2 doses of choking poison, hooked net, 6 iron spikes with eyelets, fine cord (enough for three trip traps using the spikes)
Magic Items Dust of Concealing ~ when sprinkled on someone or something close to man-sized or smaller, it renders them or it invisible and silent (as the spells, but not an area of effect, just the person or object) for some unknown time period. 1 dose.
Wealth
PP:
GP: 968 gp
SP:
CP:
Gems & Jewels:
Hirelings
Name: Class: Race:
HP: AAC: SAV:
Armor: Weapons:
Equip:
Re: Fallen Souls
Suspos the Mage bravely leapt on a couch sword during combat with an angry gang of evil adventurers.
.~-= Suspos =-~.
Race : Human
Class : MU
Level : 2
Alignment : Law
Experience Points : 3,350
XP Bonus : +5%
Hit Dice : 2d4
Hit Points : 5
Armor Class (AAC) : 10/10 (front/rear)
Base Hit Bonus : +0
Saving Throw : 14
Abilities
STR : 11 ()
INT : 15 (+4 langs)
WIS : 8 ()
CON : 8 (-1)
DEX : 10 ()
CHA : 12 ()
Languages
Common, Law, Dwarf, Elf, Giant/Ogre, Goblin/Orc
Special Abilities & Spells
Can memorize 2 1st level spells
Spells in book: Charm Person, Detect Magic, Hold Portal, Light, Magic Missile, Protection from Evil, Read Languages, Read Magic, Sleep
Armor & Weapons
Staff
Dart x6
Equipment
Purple robes & hat
Backpack, bedroll, wineskin
1 week dried rations
Flint & steel
5 torches
Spellbook
Magic Items
Scroll of light
Wealth
PP:
GP: 108
SP:
CP:
Gems & Jewels:
Hirelings
Name: Class: Race:
HP: AAC: SAV:
Armor: Weapons:
Equip:
.~-= Suspos =-~.
Race : Human
Class : MU
Level : 2
Alignment : Law
Experience Points : 3,350
XP Bonus : +5%
Hit Dice : 2d4
Hit Points : 5
Armor Class (AAC) : 10/10 (front/rear)
Base Hit Bonus : +0
Saving Throw : 14
Abilities
STR : 11 ()
INT : 15 (+4 langs)
WIS : 8 ()
CON : 8 (-1)
DEX : 10 ()
CHA : 12 ()
Languages
Common, Law, Dwarf, Elf, Giant/Ogre, Goblin/Orc
Special Abilities & Spells
Can memorize 2 1st level spells
Spells in book: Charm Person, Detect Magic, Hold Portal, Light, Magic Missile, Protection from Evil, Read Languages, Read Magic, Sleep
Armor & Weapons
Staff
Dart x6
Equipment
Purple robes & hat
Backpack, bedroll, wineskin
1 week dried rations
Flint & steel
5 torches
Spellbook
Magic Items
Scroll of light
Wealth
PP:
GP: 108
SP:
CP:
Gems & Jewels:
Hirelings
Name: Class: Race:
HP: AAC: SAV:
Armor: Weapons:
Equip:
Re: Finished Characters
Uzmatazz the mage was whacked to death by an Acolyte's silver hammer on level 2.
.~-= Uzmatazz Khakalis =-~.
Race : Human
Class : Magic User
Level : 1
Alignment : Lawful
Experience Points : 1278
XP Bonus : 5%
Hit Dice : d4
Hit Points : 5
Armor Class (AAC) : / (front/rear)
Base Hit Bonus : +0
Saving Throw : 15 (+2 v spells)
Abilities
STR : 9 ()
INT : 17 ()
WIS : 10 ()
CON : 15 ()
DEX : 12 ()
CHA : 11 ()
Languages
Common
Special Abilities & Spells
Charm Person
Color Spray
Detect Magic
Hold Portal
Light
Magic Missile
Protection from Evil
Read Languages
Read Magic
Shield
Sleep
Ventriloquism
Web
charm person, light, color spray, ventriloquism, web
Charm Person, Detect Magic, Hold Portal, Light, Magic Missile, Read Languages, Read Magic, Sleep
Armor & Weapons
Dagger
Staff
16 darts
Equipment
Spell book
Backpack
Ink
Bullseye lantern
10 flasks oil
Flint & Steel
Magic Items
Scroll of light
Scroll of shield
Scroll of levitate
Scroll of phantasmal force
Wealth
PP:
GP: 1
SP:
CP:
Gems & Jewels:
Hirelings
Name: Class: Race:
HP: AAC: SAV:
Armor: Weapons:
Equip:
.~-= Uzmatazz Khakalis =-~.
Race : Human
Class : Magic User
Level : 1
Alignment : Lawful
Experience Points : 1278
XP Bonus : 5%
Hit Dice : d4
Hit Points : 5
Armor Class (AAC) : / (front/rear)
Base Hit Bonus : +0
Saving Throw : 15 (+2 v spells)
Abilities
STR : 9 ()
INT : 17 ()
WIS : 10 ()
CON : 15 ()
DEX : 12 ()
CHA : 11 ()
Languages
Common
Special Abilities & Spells
Charm Person
Color Spray
Detect Magic
Hold Portal
Light
Magic Missile
Protection from Evil
Read Languages
Read Magic
Shield
Sleep
Ventriloquism
Web
charm person, light, color spray, ventriloquism, web
Charm Person, Detect Magic, Hold Portal, Light, Magic Missile, Read Languages, Read Magic, Sleep
Armor & Weapons
Dagger
Staff
16 darts
Equipment
Spell book
Backpack
Ink
Bullseye lantern
10 flasks oil
Flint & Steel
Magic Items
Scroll of light
Scroll of shield
Scroll of levitate
Scroll of phantasmal force
Wealth
PP:
GP: 1
SP:
CP:
Gems & Jewels:
Hirelings
Name: Class: Race:
HP: AAC: SAV:
Armor: Weapons:
Equip: