Delve #2
Moderator: merias
Re: Delve #2
Here is an updated map - the two creatures are 'Cr', Bonner is 'Bo' and the Party is still outside the room at 'P'.
Re: Delve #2
Berthold grumbles, Ain’t that a pisser. Let’s get in there and engage!
He checks behind while trying to move into the room so he can join in battle.
He checks behind while trying to move into the room so he can join in battle.
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- Posts: 467
- Joined: Sat Jun 18, 2022 10:59 am
Re: Delve #2
Bugs, lads. Very slow bugs! Bonner shouts, pressing his back again a statue to allow his friends to pass and to protect his back.
If he has time, he'll jab one with his spear.
If he has time, he'll jab one with his spear.
Re: Delve #2
Schmidt will stay and watch the rear guard, and the ceiling, and not get in the way of his burlier comrades.
If the fight moves far enough in, he'll look to get in a mace-thwack, or check out the statues. But his main goal will be to make sure they don't get surprised, and to pull any unconscious party members from the fray.
If the fight moves far enough in, he'll look to get in a mace-thwack, or check out the statues. But his main goal will be to make sure they don't get surprised, and to pull any unconscious party members from the fray.
Holy Schmidt He swears by his pretty floral bonnet...
Cure Light Wounds -- 3/3
Hold Person — 1/1
Updated: 4/16/2024
Bind wounds for 1d3 after each combat
Cure Light Wounds -- 3/3
Hold Person — 1/1
Updated: 4/16/2024
Bind wounds for 1d3 after each combat
Re: Delve #2
Cedric will rush in to strike the closest bug (shield and sword).
Re: Delve #2
I'll assume that Bel'xor and Otto enter the room to assist Bonner, while Wennic stays with Schmidt to guard the rear.
Order of actions: Cedric, Bel'xor, Berthod, Otto, Bonner, Bugs
Bonner stands aside as Cedric, Bel'xor, Otto and Berthod rush into the room. All five surround the closest bug-creature but are unable to land a telling blow against it's hard carapace.
The bug lashes out with its long feelers, trying to grab a hold of Bel'xor, but is unable to get a grip.
The second creature will be on you next round!
Status:
No one or thing is injured.
Actions?
Order of actions: Cedric, Bel'xor, Berthod, Otto, Bonner, Bugs
Bonner stands aside as Cedric, Bel'xor, Otto and Berthod rush into the room. All five surround the closest bug-creature but are unable to land a telling blow against it's hard carapace.
The bug lashes out with its long feelers, trying to grab a hold of Bel'xor, but is unable to get a grip.
The second creature will be on you next round!
Status:
No one or thing is injured.
Actions?
Code: Select all
+-----------+---------+
|Name |HP |
+-----------+---------+
|Bel'xor |9/9 |
+-----------+---------+
|Bonner |7/9 |
+-----------+---------+
|Schmidt |6/6 |
+-----------+---------+
|Cedric |7/8 |
+-----------+---------+
|Berthod |8/8 |
+-----------+---------+
|Wennic |3/3 |
+-----------+---------+
|Otto |3/6 |
+-----------+---------+
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- Posts: 467
- Joined: Sat Jun 18, 2022 10:59 am
Re: Delve #2
Bonner thrusts his spear at the bug's juicy, squishy, disco ball eye.