You spend a week in town recovering and outfitting, then leave the next day and arrive at the Ravenwood dungeon entrance a few hours later. You examine your map:
Red blood trail still there? Any fresh bits added to it?
Holy Schmidt He swears by his pretty floral bonnet... Cure Light Wounds --3/3 Hold Person —1/1
Updated: 4/16/2024 Bind wounds for 1d3 after each combat
This is where that spider you told us about was, right? hisses Berthold in a low voice. I’ll listen at this door here… and listens at the door to the west.
Holy Schmidt keeps his head on a swivel, looking at the ceiling and two wide open passageways out of the dungeon's foyer here, while the others check out the door.
Holy Schmidt He swears by his pretty floral bonnet... Cure Light Wounds --3/3 Hold Person —1/1
Updated: 4/16/2024 Bind wounds for 1d3 after each combat
This is where that spider you told us about was, right? hisses Berthold in a low voice. I’ll listen at this door here… and listens at the door to the west.
Berthold places his ear to the door but hears nothing.
Cedric moves to the SE corner of the room (near the south statues). He stays quiet, listening for any sound of approaching enemy.
His shield is readied as well as his handaxe. He'll throw that first then draw his bastard sword to engage any foe.
Room enough for Wennic to hold his shield over the door to block the several holes over the ring, while Bel'xor pulls the ring to attempt to open the door?
Room enough for Wennic to hold his shield over the door to block the several holes over the ring, while Bel'xor pulls the ring to attempt to open the door?
The holes are a few inches above the ring, and you think you could place the edge of your shield on the door just above the ring and still pull it.